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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Reckless Delay Speculation!
YeOldeSmith
Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
How long do you
THINK
the game will be delayed for? 6 months? A year? More? Sound off 👍
THINK
the game will be delayed for? 6 months? A year? More? Sound off 👍
Something need doing?
0
Comments
now i hope this is wrong and we are only shown the tip of the iceberg at the moment; and that they have plans worked out or made significant progress on stuff like how all forms of artisan classes actually going to work(specificly gathering: how do you gather wood or berrys from a long lasting cluster?)/arena system/corruption system/some sort of idea on how they will make different iterations of the hybrid combat and choose one etc. IF they have plans worked out on those things and are working on them on the background then yeah, the 'delay of months and not years' could be true and i would hope for release before 2020 ends.
and what do you think @yeoldesmith ?
I have no idea how long it will take them to go into a full release after that. They might discover in beta that they need to completely remake some of the core systems for the long-term health of the game, and that could take another 1-2 year to do (followed by an extra Beta 3). Or we might find that everything is great, rush through both beta tests in 4 months, and have the full release by the summer of 2022. Who knows.
Edit: I think one of the biggest questions we need answered before we can get a good estimate, is how much work they are devoting to MMO-specific content (quests, monsters, character progression, crafting systems, economy stuff, etc.) My speculation is based on the assumption that they are already starting to build/fill a part of the MMO world. (In parallel with work on APOC.) If I'm wrong and they are still have all their artists and designers working on APOC, castle sieges, and combat... then it will probably be more than a year before we see Alpha 1. But maybe that would be for the best anyways, if that's what it takes to hit their ambitious goals for flexible, physics-based hybrid combat.