cotuk wrote: »
I miss times when I played MMO which late game quest system was made around bonding peoople. I loved server (and multi-server) wide events that had not that good rewards, but were simply fun and gave good memories. Like I remember participating in racing event where I had to do some sort of pvp activity between points A B C etc. Another memorable even was that you register on a event, and you get random pair-number, and another opposite gender player character gets same pair-number, and you when manage to find echother begin travel around map and complete many different and fun quests, first X number teams got rewards.
Most fun thing tho was having "social hubs" where people could just chat and have fun, like I wasn't place that devs dedicated for social stuff, player base by itself decided where people gather and speak. Back then game had like 0 spam bots, nowadays place like that would attract spam-bots
Another fun thing for me is collecting collectibles that can't be collected easily. Like small drop rate, specific mobs, unpopular dungeon and so on.