I have been a fan of mmorpg's for over 15 years. If I were to categorize the player base of those many games I have played it would be as thus:
1) PVE
2) PVP
3) PK
I just read a wonderful article regarding the soon to release Amazon game "New World". I link a post from a developer of this game here:
https://reddit.com/r/newworldgame/comments/eq8wzu/the_evolution_of_new_worlds_pvp/
I would describe myself predominately as a PVE orientated player. Do I wish to take part in PVP? That depends upon the reason for PVPing. If there is an in-game reason, such as captor or defend property, then yes. If it is simply to grief some low level because I can, then NO!
It seems to me that like many other titles New World is going to suffer the fate of many other games that ignored to their peril the PK element that plagues such games. Amazon have developed a game over 3 or so years based upon a fair open world PVP theology only to discover that the PK element have other plans. Amazon's reply is to make PVP "optional" even though their game was entirely built upon the premise of open world PVP.
The reason I post this is the last development update I watched on Youtube showing dev's killing players in a small town and those players reciprocating.
I would be interested to know how the team are going to deal with PKers and their toxic behaviors or do they think this is not a problem at all?