Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Any info about the armor design philosophy ?
7Legion
Member
Hey guys ! Brand new blood on this forum
I have been wondering about the armor styles, as I'm a player from Mordhau where basically the devs said straight up that we'd only get gear and armor based on a specific time (~Middle Age and Early Renaissance).
For Ashes of Creation, I was wondering what would be the general design philosophy, pure fantasy and goofy styles like Guild Wars 2 which mixes actual good looking armors with Sci-Fi Christmas trees ? (Hopefully it's not the case )
Judging by the interviews and videos, the styles will depend on the factions/groups and are mostly realistic.
Let's say for example, as a Conan the barbarian fanboy, if I want to dress my dude as a half naked man with fur armor, would that be possible ? In World of Warcraft, even with all the armour models they have it's pretty hard to find such styles as the art is mostly focused on very exaggerated fantasy with huge pauldron armors.
I'm planning on playing as a Py'rai which is basically a fancy bosmer but I don't know if a race has a visual impact on the design of your armor (like for example in Divinity: Original Sin 2 where the same piece of armor can have different visuals depending on the race wearing it).
I have been wondering about the armor styles, as I'm a player from Mordhau where basically the devs said straight up that we'd only get gear and armor based on a specific time (~Middle Age and Early Renaissance).
For Ashes of Creation, I was wondering what would be the general design philosophy, pure fantasy and goofy styles like Guild Wars 2 which mixes actual good looking armors with Sci-Fi Christmas trees ? (Hopefully it's not the case )
Judging by the interviews and videos, the styles will depend on the factions/groups and are mostly realistic.
Let's say for example, as a Conan the barbarian fanboy, if I want to dress my dude as a half naked man with fur armor, would that be possible ? In World of Warcraft, even with all the armour models they have it's pretty hard to find such styles as the art is mostly focused on very exaggerated fantasy with huge pauldron armors.
I'm planning on playing as a Py'rai which is basically a fancy bosmer but I don't know if a race has a visual impact on the design of your armor (like for example in Divinity: Original Sin 2 where the same piece of armor can have different visuals depending on the race wearing it).
1
Comments
To the extremities of armour in specific cases, we have a stuffed teddy for a cosmetic mount so I wouldn't be certain about the extremities in terms of gear.
So far Cosmetics have been fanciful and not so reserved...Of course, cosmetics change often and must appeal to a broad range of players.
I don't think it will get as bad as some other games though.
Even though people sleep on Conan Exiles, they handled armor really well, better than most games IMHO.
https://ashesofcreation.wiki/Skins
U.S. East
Agreed, Age of Conan also had really good armor sets
I love armoured masks