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Necromancers and Shamans
Yookaja
Member
i was just worried about necromancers option to choose between "good" or " bad".
I'm hoping to see necromancer as class who takes life from enemies to fuel his minions or allies and fights darkness with darkness even when you get hated or feared by allies.
About good necromancers using spirits to aid allies i think that should be shaman thing since shamans are these spiritual guides in real history too.
You are allready making rough choice of using life force as fuel when you pick up cleric as secondary unlike other kind of summoners who picked up elements or shadows or other kind of thing.
I'm hoping to see necromancer as class who takes life from enemies to fuel his minions or allies and fights darkness with darkness even when you get hated or feared by allies.
About good necromancers using spirits to aid allies i think that should be shaman thing since shamans are these spiritual guides in real history too.
You are allready making rough choice of using life force as fuel when you pick up cleric as secondary unlike other kind of summoners who picked up elements or shadows or other kind of thing.
3
Comments
U.S. East
To say a necromancer can not be any better than neutral is a bit lacking in imagination isn't it? Take the Priests of Rathma from Diablo for example, they uphold balance between the high heavens and hell. This is not to say that they are neutral because of this middle position between the high heavens and hell. No, they are explicitly on the side of Humanity, since demons are out to destroy Sanctuary, while angels are at best out to restrain Humankind, and at worst out to destroy them like the demons they fight.
U.S. East
Historically, necromancy is just the practice of communicating with the dead (spirits), generally for the purpose of divination. There's a big overlap with shamans in that sense.
i propably should have explained better but i'm mostly worried about choice Steven pointed in one his streams being white necromancer with supportive spirits or darker corpse puppeteer. I would prefer having necro (summoner/cleric) being guy who uses life force as extra tool in kit and letting people be good or bad by their actions. Shaman (cleric/summoner) class clearly allready chosen to be support would fit much better in concept of asking spirits to help aid party members.
Anyway its just suggestion i would like to see come true in game if possible.
Whole thing propably has something to do with tabletop games like d&d where rising dead is basicly allways considered as evil act.
Drains/dots, debuffs and minions are all very Necromancer like things many have liked on other games.
I don't know what kinda world you live in, but in my opinion what is good for humanity is Good. And angels are good? Maybe in a world where angels always have humanitys best interest in mind, but in a lot of fictional worlds that's not always the case, it's often the opposite that's true.
If it wasn't that way you wouldn't have saved heaven in Diablo 3.
U.S. East
If they both have a healing element to them, I would love to see the necro give and take life, while the shaman drains and grants mana/energy.
Thats not how the sub classes work