Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
1992-1997
Member of Crusaders of the Realm (COR)
Unless we are counting Diablo as a MMO, then its Diablo 1 all the way.
If I had more time, I would write a shorter post.
Diablo and D2 have more MMORPG aspects than a lot of modern games.. So D2. Final answer.
https://discord.gg/gFuVBPdBRa
Happy to see other Asherons Call veterans here
Wish I played Daoc and GW1 I think I would have reaĺy enjoyed those two.
That's going back. It was MUD's that Everquest was inspired by, I believe.
Though, to answer the question, first MMO ever, being Final Fantasy 11.
https://eq.magelo.com/profile/272829
I can't believe that still exists. It feels inaccurate, but I can't for the life of me figure out why. Ultimately I made the decision to quit my job, but I felt that the appearance of continuing to play EQ after quitting would be horrible, so I made the decision to quit EQ as well. After a couple months of job searching with no luck I started dabbling in WoW. I found a much better job a few months later, but a condition of the job was to play Horde on... Burning Blade? Previously I had been alliance on Argent Dawn. I had never realized how much easier Horde had it, especially on a PVP server. But that is all a separate forum topic (several, actually).
I remember the sense of joy and wonder I felt when I took my first steps into GFay. I will never get that back, but I don't want to. It felt wonderful because I was naive, because I was venturing into the unknown, because my mind was trying to process too much at once. The true feeling of joy was the friends we made along the way. Or something like that. The joy was the time in velks when I called for everyone to retreat while I stalled the impending train from upper dogs, but nobody was willing to leave me behind. Rather than save themselves everyone stayed to fight (note there was no voice chat, so we were typing in the middle of a frantic combat). We won, with no losses as I recall. A lot of downtime, though. Another time when a raid was passing through and one of the members remembered me from back in Unrest. Also, the time that I got bored so I started pulling for my group as an enchanter, upsetting our cleric who refused to heal me if I was going to be so reckless. We kicked him for a DPS later as everyone agreed the healing was bad and my pulling had more than doubled the XP rate. Our druid didn't like healing, but would gladly do so for the XP I was bringing in (to say nothing of the named mobs I was snagging). Seeing these in group chat (different occasions): "AFK cat on fire" and "AFK need my gun". In the case of the latter, no sooner did our cleric leave to get his gun than a named mob spawned on top of us.
The actual combat and gameplay in EverQuest was bad, but that was all just background dressing for the true experience, which was interacting with people, and that was generally delightful.
Of course, that was all before I started playing WoW and learned to hate people.
Lyriss L'Enescor - Empyrean Cleric of Gray Sentinels
It was difficult, but difficult games make the best communities.
Tried GW1, GW2, BDO, Archage, Lineage2, Aion, Rift, Tera, LOTRO, Neverwinter, and ESO. They all let me down in one way or another.
And, yes, the first day in GFay. The wonder at seeing the tree city of Kelethin. The coming of age run from Kelethin to Qeynos. Bloody hell, Kithicor used to scare the crap out of me.
One of my favourite memories of EQ was the day myself and a group of friends, that called ourselves 'The Amigos', were adventuring in West Karana when we spied a group of GMs coming towards us. It turned out they were on their annual pilgrimage from Qeynos to Freeport and we joined them all the way there. By the time we reached Freeoort there were a good hundred people along for the ride.
That story is why Steven's announcement of GMs in Ashes fills me with such joy.
Hopefully Ashes equals the memories of EQ.
AoC will have its own special moments, for sure.
https://www.strawpoll.me/20716375/r WoW leading the way but not by much.
Only 3 DAoCers
Well this is admittedly about your first game and not what you've played because I would have to check off a couple more boxes (including WoW like everyone else)
DAoC had incredible inter-realm (PvP) conflict that lead to actual intra-realm consequences and access to nearly unkillable world bosses.
SWG had the most epic crafting and social experience and was, like one of the developers has noted, ahead of it's time.
If you combine those aspects with what makes a modern day MMO there is the potential for an incredibly deep player experience that will be hard to best if executed well.
I have never been one to really hype, but I just learned of this game yesterday and I'm beside myself with excitement. My family and I have played MMOs a lot over the years, but we've mostly fallen out after vanilla WoW. Now I'm moving overseas soon I hope ashes will be the game to rekindle that spark for my family and gives us a way to connect across the ocean. I would normally never consider preording a game but if it's the only way I can directly contribute to the project then I will make an exception here.