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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
My hopes for tanks/heals/support in pvp
Daedrik45
Member
The only other game I have personally played that had groups of 8 was Dark age of Camelot. My hope in this game for tanks/heals/support in PVP is general what it was in DAoC. Tanks where used at front liners and peelers. Healers had heals/buffs and importantly a CC like a stun or a mez, support had off heals combat buffs and a CC as well. This made them paramount for any 8 man in pvp. I know we haven’t seen much when it comes to skills for each primary and augments from the secondary. But I’m very hopeful these 3 class types have something making them desirable in pvp and we’re not just seeing groups of 8 dps rolling around nuking people. Can’t wait for the videos highlighting classes to come out!!!
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Comments
why so passiv aggressive?
Yes the class system is already "done" but in every other threat people ask for the combat to be fun, engaging and fluid. If he wants to voice which game he had fun with the combat system then thats a good thing.
His core question was that he hopes that dps arent so over powered in masses that there are only dps / healer or pure dps group destroying everything and that there will be variaty in group combats meaning tanks shouldnt have high dps but utilities to peel for their dps and healers to make them a good choice to run in a composition.
and the statement itself doesnt make sense. this entire game is a copy of other games core feature with a core feature of its own.
use the advice your mom gave you when you were younger. if you got nothing nice to say, dont say anything at all.
I wasn't being passive aggressive. I merely stated what I felt. There are a thousand posts on the forums asking for the combat/roles in this game to be like this or that game. There is no need for this game to emulate other games. How about ashes having its own unique roles and combat systems? Is that too difficult to imagine?
As for dps groups destroying everything, they have CLEARLY stated that they are balancing around 8 man groups. So there is no way a 8 man dps group will be able to run over everything. There will be sufficient variety.
Sorry, my mom also taught me to not waste my time. I'm not wasting my time explaining to someone who, instead of reading the several group balance posts on this forum, jumps to making a post asking this game to copy something from another game.
I only responded like that because frank decided to respond in a similar way to me. Its not directed at you, ignore it.
Healers are always needed. The Tank has some great utility concepts already. If Bard is a buff/debuff class it will be easy to make it wanted over a DPS. The hard part will be to make the DPS balanced so the meta isn't to just pick 1 or 2 . This may not even be able to be balanced around as we don't know what casted and siege war looks like. This may come down to objectives and the terrain. Doesn't make sense for a tank fighter or rogue to sit on a ledge. Nor does it make sense for an archer to push through corridors.
But I can understand your concerns BDO's NW meta has been a stagnant wizard PA rotation /teleport AOE spam.
Just ask yourself before you respond to a thread: "Do I have anything constructive to add to this?"
If the answer is "No.", like it was here, then simply don't post. Toxicity isn't useful.
Oh look who's talking, aren't you the most peaceful one out here. I am allowed to state my opinions, and you're allowed to view it negatively. I viewed @Daedrik45 opinion negatively. He viewed my statement negatively. End of story.
Are you deliberately being a hypocrite, or just accidentally?