Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
You think that because you can only have one freehold per account, your characters on ALL servers will be able to access it?
As in, if you make a freehold on one server, it makes a freehold in the same spot on all servers, even ones you're not on/don't have a character on in case you make an alt there in the future?
Even though a node needs to be level 3 to house a freehold, and one of the major points of this game is nodes will be different across servers?
You realize how unbelievably dumb that is, right? Right? Please. You have to be trolling.
You make a lot of assumptions, pal. Sorry, but you do. I'm sure you only have good intentions for the game, but go back to square one.
I used to Roleplay heavily, and on RP servers to boot. RPers are fanatical. They will show no mercy.
A lot of people have them very wrong. I can't comment about WoW as I never role played in that game. Did you?
Having a RP crusade is a thing to see
But, why would it be bad (according to you) if a guild captured a castle? (I'm assuming you meant an RP guild specifically) I can't imagine it would be any better or worse than another guild capturing it. At the point which any guild captures a node (or castle) it becomes RP whether they want it or no. As their non-RP utilitarianism is simply subsumed into the out come of their decision. There is no material difference, only an ideological one. And both guilds have their own ideologies.
I digress.
Nevertheless, that is not the topic of this thread. In your initial post your opinion that RP servers are bad seems to be predicated on the point that they will not contest for resources and as a result will trade them across servers. I'm not saying that is a good or bad idea in and of itself. But ...
I believe that predication is unjustified: I think they actually do (or will) contest for resources. If this is accurate, then (naturally) the argument falls apart, but more to the point there will be less cause to trade resources. So the critical point here is not the disputation of resources among server members but the system that either allows or disallows trading resources across servers.
We could conclude then: if Intrepid disallows trading resources across shards/server then the argument based on the above criterion would be satisfied. The question to answer is: has Intrepid released an official policy or position regarding trading resources across servers?
If so, where can I find that info so I can better inform myself?
Why wouldn't resources be contested? RP servers are generally exactly the same as non RP servers, only people also go into the towns to roleplay when they're done gearing / raiding. In fact, in some cases it may even happen MORE due to players beefing over politics that happened in Roleplay.
Roleplayers are not carebears, they come from all walks of life and each one is very different, take me for example, I am exclusively a PvP player when I play MMO's and only do PvE when it is required to get a meta piece of equipment for PvP
Players will have the same motivation to take and contest resources no matter what server they play on, and RP servers are definitely not hug fests like you seem to think. Just because a player likes to roleplay does not mean they don't like the other aspects of the game as well.
Exactly. I'm not against RP servers as long as cross-server trading does not take place.
I learnt today from another post that alts on different servers will have their own freehold. It was my mistake to assume otherwise.
Thanks for concluding it for me.
U.S. East
Read my post carefully. I merely stated why I thought RP servers wouldn't be a good idea. My assumption was that because it was one freehold per account, players would be limited to using the same freeholds across different accounts in different servers. Now that I know this isn't the case, I don't really care.
As for the streamer posts, you have to be JOKING. Are you seriously telling me that mass low level griefing won't take place when streamers start playing the game and hundreds of their viewers decide to roll a character on the same server? I'm going to hold you to that.
As for being blind, you're one to talk Mr. Bounty Hunter. Aren't you the one who thinks that you can single-handedly stop the hundreds of griefers that are going to grief streamers?
It's not about segregating or quarantining us, it's about having a place where roleplayers can all gather, generally roleplayers like to roleplay with each other and play out scenes, and some people just like to walk into a city and see it full of life, people talking, it makes the world feel more lived in.
Immersion really. It's nice to have a server full of RPers.
There is one major flaw to your argument though, you or any other "hardcore" player could do this as well (if server trading was actually a thing (highly doubt it will be)) then creating a contested resource. I don't know of any mmo where an RP server meant you had to RP while playing a game.
Honestly just think the RP players just want to have a place where they can be with people who enjoy their play style as well. It will bring trolls. It will bring people who think that they can conquer RPers because they are more "easy". Most importantly to RP players though it will bring RPers.
It is impossible to stop someone killing a streamer, I've explained before that it will happen whether someone is stream sniping or not...it is not a reason to make streamers invulnerable.
It is a case once again, where research would have made you not post an inaccurate assertion and wouldn't have been pushed into a combative stance. I'm still not sure why you needed two Forum Accounts to discuss the Streamer Privilege but I digress. I've played on RP-PvP Servers a lot, and, in fact, there were Bad Guilds and Good Guilds all in the name of PvP.
It is probably more likely that an RP Guild will go corrupt, but, again I digress.
There would be little benefit to create an Alt on a separate server unless you wanted to solo on said Alt. Most people will have Alts to assist their Mains, or, to use for Crafting.
*Kohl has ordered a martini. Glances at the hot chick sitting next to him, and smirks.*
No. Although there are communities like that, this usually happens once they reach max level, and there isn't much less to do in the game aside from repeating the same content, which they break by hosting acts like that.
RP people just act out the story of the game... They like to invest themselves in creating a character that follows the rules of the game. Some even pick on ways to talk to give more flavor to their character.
I'd even argue that RP people are more dangerous than normal players xD. They can make up a lot of reasons to kill people, reasons that seem cool in their opinion, reasons you usually find in D&D games, but are unfathomable to you. Reasons ranging from "they glanced at me the wrong way" even if they didn't, to "I felt like killing them."
RP players grow their characters. They don't take notes, its all about increasing the fun of the game. Out of nowhere a thought can pop up. "Ok time to go corrupted." and they do it.
If the whole argument starts off with the wrong assumption, then there is no reason to go any further about what people might do with freeholds and whatnot.
Jesus. You do not understand. Its not to stop the person from killing the streamer. ITS TO PREVENT THEM ROM DOING IT A BILLION TIMES. We're talking about hundreds of players here, I can't believe that you're so clueless. I'm gonna make another post about it, so that I can explain it to the dot to children like you.
Wait, you cannot be this blind. No point in typing on this thread anymore, I have to create another one.