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Is it possible to stop third party boosting services?

MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
edited August 2020 in General Discussion
*Let me be clear, AoC will NOT offer any form of P2W, however, third party groups will offer boosting services for AoC, effectivly meaning that there is a form of "pay real money to advance/win in the game". Also, I am not talking about using in game currency for different advantages, I am talking about using IRL money for ingame services and advantages. The point of this thread is, how can we effectivly combat this?"

Unfortunatly, ashes of creation will attract third party boosting services that have the potential to ruin the experience for a lot of players. This is not a P2W system from IS, but nonetheless a way to pay real money for ingame advantages. But this type of pay to get advatages will be a part of this game. And based on current systems, there is nothing to stop it.

Any player with some money can easily contact pro players and guilds on discord or third party sites for boosts. Not in the form of gold or items, since that is easy to stop for large scale, but in the form of raid spots and team spots in arena.

If I want the best gear in the game, Ill simply contact a booster guild on their own platform (discord/website) and pay them a certain amount of money for a raid spot and loot priority. Effectivly giving me the ability to pay IRL money to get stuff in game that gives me an advantage.

This works in PvP too. Every season, ill just pay any top arena team on their platform and they will invite me to their arena team ingame. They will boost me as much as I can pay for.

I am afraid this will also sometimes be used in EXTREME circumstances. For example, I could pay a group of player to support me in taking down nodes and guild castles I dont like. Obviously, this wont be that common, but could potentially ruin the experience for a server to a certain degree.

I do understand this MAY be a small issue in AoC, but this is NOT a small issue in any other popular MMO today. In fact, this a significant problem for WoW for example, where almost every achivment in the game is now devalued because of boosting. For this reason, I wish to hear if anyone has a solution they think would effectivly counter this system.

How can you combat this in the most effective way possible? Is it even possible to combat?
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    Use your epic credit card a few times and then they will find you and the people whom dealt in the sell. Perma ban incoming. Everyone happy.
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    AardvarkAardvark Member, Alpha One, Adventurer
    edited August 2020
    Herro wrote: »
    Use your epic credit card a few times and then they will find you and the people whom dealt in the sell. Perma ban incoming. Everyone happy.
    Would be nice but every game claims that 99 percent do not
    What we need to do is cut demand by making the best stuff bop
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Herro wrote: »
    Use your epic credit card a few times and then they will find you and the people whom dealt in the sell. Perma ban incoming. Everyone happy.

    There is no way to prove that those elite players geniuanly dont help me to be kind. Whistleblowing is the only way.
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    GMs who are analytical and working full time to assist with investigations
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    PeggysuegotParriedPeggysuegotParried Member, Alpha One, Adventurer
    it's not that hard to see what you've been doing, selling to earn money, they will monitor and transaction . I mean you can tryi I'm not risking my account no way.
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    AardvarkAardvark Member, Alpha One, Adventurer
    edited August 2020
    Sandman wrote: »
    it's not that hard to see what you've been doing, selling to earn money, they will monitor and transaction . I mean you can tryi I'm not risking my account no way.

    I remember one game when I got the last piece of my tier 2 to finally drop I celebrated by giving 10 random people mount money that needed one. I wasnt a farmer or seller just happy. Also danced on the mailbox for like 10min in the full set
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    NelsonRebelNelsonRebel Member, Leader of Men, Kickstarter, Alpha One
    Im not sure what you mean here.

    Do you mean real world transaction between you and another person out of the game world for another player to "give" you want you want and paid real money for?

    Thats not something you can really track...
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    Top players who have too much gold definitely have to be monitored, even offline.
    Sign up using my referral link! https://ashesofcreation.com/r/UIT3DTKQYRXWQJXR

    South East Asia/Oceania server discord: https://discord.gg/J4Epj77

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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Sandman wrote: »
    it's not that hard to see what you've been doing, selling to earn money, they will monitor and transaction . I mean you can tryi I'm not risking my account no way.

    I don't think they have the legal rights to monitor my credit card. Also, If I was interested in selling services, why would I ruin it for myself by asking for whistleblowers?
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Im not sure what you mean here.

    Do you mean real world transaction between you and another person out of the game world for another player to "give" you want you want and paid real money for?

    Thats not something you can really track...

    Pay to win in ashes will be in the form of selling ingame services and items for IRL money. They will contact each other ingame and give each other discord information. On discord, they will buy/sell gold, gear, boosts etc.

    The only way to stop this reliably, from what i can see, is gamemasters from IS activly whistleblow.

    This means that GM:s will fake being a customer and ban the service provider once they know their ingame name/the name of the ingame accomplice
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Aardvark wrote: »
    Herro wrote: »
    Use your epic credit card a few times and then they will find you and the people whom dealt in the sell. Perma ban incoming. Everyone happy.
    Would be nice but every game claims that 99 percent do not
    What we need to do is cut demand by making the best stuff bop

    That does not work. Only amateur boosters sell items/gold. Pro boosters sell raid spots for your character with loot priority. This is 100% safe from the customers point of view and the booster.
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Marzzo wrote: »
    Aardvark wrote: »
    Herro wrote: »
    Use your epic credit card a few times and then they will find you and the people whom dealt in the sell. Perma ban incoming. Everyone happy.
    Would be nice but every game claims that 99 percent do not
    What we need to do is cut demand by making the best stuff bop

    That does not work. Only amateur boosters sell items/gold. Pro boosters sell raid spots for your character with loot priority. This is 100% safe from the customers point of view and the booster.

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    I'd rather Intrepid focus on developing new content or dealing with bots/gold seller spam.

    If someone pays a bunch of people to boost them via in-game mechanics, that is just an untraceable path of wasted effort. I've been in guilds where we boosted each others alts and friends ALL the time. It is one of the core reasons to join guilds. The fact that someone pays for that benefit vs just making friends or joining a higher end guild, will be nearly untraceable without a stupid amount of effort.

    Intrepid is a game development company, they develop game content and ensure game is running correctly and ToS are followed. They are not the CIA/FBI to have an entire investigation unit to track down real world interactions/transactions.

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    novercalisnovercalis Member, Founder, Kickstarter
    Marzzo wrote: »
    Unfortunatly, there is a P2W in ashes of creation. Not from Intrepid studios POV, and it won't be their intention nor fault. But P2W will be a massive part of this game. And based on current systems, there is nothing to stop it.

    Any player with little time and some money can easily contact pro players and guilds on discord or third party sites for boosts. Not in the form of gold or items, since that is utterly stupid and easy to stop, but in the form of raid spots and team spots in arena.

    If I want the best gear in the game, Ill simply contact a booster guild on their own platform (discord/website) and pay them a certain amount of money for a raid spot and loot priority. Ingame, we will just make it look like I am a player of the guild in some form. When I get all the best gear in the game, ill leave the guild and do whatever I want, with a P2W advantage over other players.

    This works in PvP too. Every season, ill just pay any top arena team on their platform and they will invite me to their arena team ingame. They will boost me as much as I can pay for.

    I am afraid this will also sometimes be used in EXTREME circumstances. For example, I could pay a twitch streamer behind the scenes to use his fans, power and influence to simply erradicate a metropolis that I dont like, and him boosting my metropolis, I can effectivly buy a metropolis and mayorship etc without problem by bribing streamers.


    How can you stop this?

    Sadly, there is no moral way of stopping this. A good buyer/seller will easily be able to hide the boost without giving IS any reason nor proof that a boost is in fact taking place.

    But there is an immoral way of stopping this. And it is an investment or cost based on how you look at it.

    Boosting sites operate by having a coordinator that handles the transactions. Once the transaction is made, the coordinator will contact the boosters that in turn help you out in game.

    This is where the whistleblower come in to play. If intrepid buys the boosting service from a third party site, and then simply permabans the boosters, most boosting cites will die out. Since boosters invest a shitton of time into their characters they would not dare to lose everything over a 100-1000$ boost.

    If intrepid regulary monitor boosting cites and activly ban players that work for them, the amount of pay 2 win will radically decrease.

    What if we dont use whistleblowers

    Well, Ashes will be pay to win in the sense that you can get anything with your credit card. You really cant prove a boost if it is done correctly. And I am afraid to tell you, there are many people utilizing boosts.





    I think this is over-reaching. I dont think we as a community needs to now start looking for all the niche ways of things.
    As long as 80-90% of the P2W function has been removed - I don't care for the niche forms. The amount of people who would be doing this would be the same amount of people who will have a flying mount in the game. Is soo damn small. A rich person is gonna find a loophole no matter what - no point trying to micromanage, go into ever nook and crany situation and try to seal a hole. In the end, pretends its like that cartoon where the boat is sinking - they plug one hole but another hole open up. You plug that hole yet another hole opens up....

    As long as we blocked a majoirty, like 80-90% majority of obvious loopholes / p2w formats / gold sellers and whatnot - I am happy. You found a creative way - so be it. 1 in 1000 and in 10000 server, I am fine with that.
    {UPK} United Player Killer - All your loot belongs to us.
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    edited August 2020
    novercalis wrote: »
    Marzzo wrote: »
    Unfortunatly, there is a P2W in ashes of creation. Not from Intrepid studios POV, and it won't be their intention nor fault. But P2W will be a massive part of this game. And based on current systems, there is nothing to stop it.

    Any player with little time and some money can easily contact pro players and guilds on discord or third party sites for boosts. Not in the form of gold or items, since that is utterly stupid and easy to stop, but in the form of raid spots and team spots in arena.

    If I want the best gear in the game, Ill simply contact a booster guild on their own platform (discord/website) and pay them a certain amount of money for a raid spot and loot priority. Ingame, we will just make it look like I am a player of the guild in some form. When I get all the best gear in the game, ill leave the guild and do whatever I want, with a P2W advantage over other players.

    This works in PvP too. Every season, ill just pay any top arena team on their platform and they will invite me to their arena team ingame. They will boost me as much as I can pay for.

    I am afraid this will also sometimes be used in EXTREME circumstances. For example, I could pay a twitch streamer behind the scenes to use his fans, power and influence to simply erradicate a metropolis that I dont like, and him boosting my metropolis, I can effectivly buy a metropolis and mayorship etc without problem by bribing streamers.


    How can you stop this?

    Sadly, there is no moral way of stopping this. A good buyer/seller will easily be able to hide the boost without giving IS any reason nor proof that a boost is in fact taking place.

    But there is an immoral way of stopping this. And it is an investment or cost based on how you look at it.

    Boosting sites operate by having a coordinator that handles the transactions. Once the transaction is made, the coordinator will contact the boosters that in turn help you out in game.

    This is where the whistleblower come in to play. If intrepid buys the boosting service from a third party site, and then simply permabans the boosters, most boosting cites will die out. Since boosters invest a shitton of time into their characters they would not dare to lose everything over a 100-1000$ boost.

    If intrepid regulary monitor boosting cites and activly ban players that work for them, the amount of pay 2 win will radically decrease.

    What if we dont use whistleblowers

    Well, Ashes will be pay to win in the sense that you can get anything with your credit card. You really cant prove a boost if it is done correctly. And I am afraid to tell you, there are many people utilizing boosts.





    I think this is over-reaching. I dont think we as a community needs to now start looking for all the niche ways of things.
    As long as 80-90% of the P2W function has been removed - I don't care for the niche forms. The amount of people who would be doing this would be the same amount of people who will have a flying mount in the game. Is soo damn small. A rich person is gonna find a loophole no matter what - no point trying to micromanage, go into ever nook and crany situation and try to seal a hole. In the end, pretends its like that cartoon where the boat is sinking - they plug one hole but another hole open up. You plug that hole yet another hole opens up....

    As long as we blocked a majoirty, like 80-90% majority of obvious loopholes / p2w formats / gold sellers and whatnot - I am happy. You found a creative way - so be it. 1 in 1000 and in 10000 server, I am fine with that.

    In WoW, I would confidantly say atleast 5% of the community, probably more, buy boosts often. On other games, it is even higher. In fact, paying people for raid spots and group slots is one of the most common ways to P2W in all MMO:s

    Also, this is not a rich people thing. A boost wont cost that much. anyone that wants to save 100+ hours for 100$ (which is quite a logical thing for many) is a potential customer for boosters.
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    novercalisnovercalis Member, Founder, Kickstarter
    Marzzo wrote: »
    Aardvark wrote: »
    Herro wrote: »
    Use your epic credit card a few times and then they will find you and the people whom dealt in the sell. Perma ban incoming. Everyone happy.
    Would be nice but every game claims that 99 percent do not
    What we need to do is cut demand by making the best stuff bop

    That does not work. Only amateur boosters sell items/gold. Pro boosters sell raid spots for your character with loot priority. This is 100% safe from the customers point of view and the booster.

    Also nothing prevents me spending in-game gold to buy into a raid spot.

    just like WoW - pay me in-game to run you a dungeon. nothing illegal there. If I am able to clear a dungeon solo and with a master loot system in place - I can sell he desired loot you want - you can't stop that nor is it in Ashes benefit to intervene on that. All they can do is change the dungeon / class to prevent me from soloing it I suppose but to punish me for selling a in-game service for in-game money shouldnt have any consequence.

    If so - why do we have a bounty hunter service? Hell AoC already promoted the idea of - hiring mercenaries to protect your caravan....
    {UPK} United Player Killer - All your loot belongs to us.
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    novercalisnovercalis Member, Founder, Kickstarter
    Would you then call - paying people to protect your caravan / loot a p2w function?....
    {UPK} United Player Killer - All your loot belongs to us.
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    screwtape wrote: »
    I'd rather Intrepid focus on developing new content or dealing with bots/gold seller spam.

    If someone pays a bunch of people to boost them via in-game mechanics, that is just an untraceable path of wasted effort. I've been in guilds where we boosted each others alts and friends ALL the time. It is one of the core reasons to join guilds. The fact that someone pays for that benefit vs just making friends or joining a higher end guild, will be nearly untraceable without a stupid amount of effort.

    Intrepid is a game development company, they develop game content and ensure game is running correctly and ToS are followed. They are not the CIA/FBI to have an entire investigation unit to track down real world interactions/transactions.

    The problem comes when someone payed a bit of cash to burn your 1+ month of progress metropolis to the ground. It is extremly serious and vital that this is taken care of as much as possible. For example, by investing in a few GM whistleblowers.
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    edited August 2020
    novercalis wrote: »
    Marzzo wrote: »
    Aardvark wrote: »
    Herro wrote: »
    Use your epic credit card a few times and then they will find you and the people whom dealt in the sell. Perma ban incoming. Everyone happy.
    Would be nice but every game claims that 99 percent do not
    What we need to do is cut demand by making the best stuff bop

    That does not work. Only amateur boosters sell items/gold. Pro boosters sell raid spots for your character with loot priority. This is 100% safe from the customers point of view and the booster.

    Also nothing prevents me spending in-game gold to buy into a raid spot.

    just like WoW - pay me in-game to run you a dungeon. nothing illegal there. If I am able to clear a dungeon solo and with a master loot system in place - I can sell he desired loot you want - you can't stop that nor is it in Ashes benefit to intervene on that. All they can do is change the dungeon / class to prevent me from soloing it I suppose but to punish me for selling a in-game service for in-game money shouldnt have any consequence.

    If so - why do we have a bounty hunter service? Hell AoC already promoted the idea of - hiring mercenaries to protect your caravan....

    Paying in game gold for boosts is completly legal. And is also a basic game design feature. I fully support it. But paying real world money, is pay to win. There is a colossal difference.

    Currently, If i dont like your guild, i can simply pay to ruin your metropolis with IRL cash, and you cant do anything about it. Every time you reach stage 5+ ill simply use my credit card and wipe you out.
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    novercalis wrote: »
    Would you then call - paying people to protect your caravan / loot a p2w function?....

    I was unclear. Paying for anything with ingame currency is NOT p2w. I fully support every kind of boost connected to ingame currency.

    What I dont support, is people using their credit card to aquire stuff ingame.
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    George_BlackGeorge_Black Member, Intrepid Pack
    edited August 2020
    You keep using "P2W" in your thread titles and then proceed to discribe something that has NOTHING to do with the meaning of the term, but more like "did you know real life money gets people to do things for you?"
    Just stop.
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    edited August 2020
    You keep using "P2W" in your threads and then proceed to discribe something that has NOTHING to do with the meaning of the term, but more like "did you know real life money gets people to do things for you?"
    Just stop.

    While words usually have a typical meaning and definition, they are ultimatly subjective. P2W, in it's common meaning, is when you have the ability to pay IRL money for ingame advantages not avaible for people who do not use IRL money.

    By this definition, I am using P2W correctly.

    This is not real life. Money should not get other people to do things for me in this game.
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    George_BlackGeorge_Black Member, Intrepid Pack
    edited August 2020
    Btw this whole "whistleblowers" "immoral" concept is nothing more than a no-brainer "Im an IS staff, possing as a player in order to identify real money transactions and ban".

    Why the fvck do you have to keep posting "AoC is P2W" on forums?
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Btw this whole "whistleblowers" concept is nothing more than a no-brainer "Im an IS staff, possing as a player in order to identify real money transactions and ban".

    Why the fvck do you have to keep posting "AoC is P2W" on forums?

    Because I want to stop it from destroying parts of the game. What do you mean a no-brainer? I am not aware IS will use whistleblowing as a means to combat this. I have read and studied all the ways they will try to stop third party cites and they will not work. We need something more.

    Tell me, how would you feel if I don't like your guild, and simply pay some IRL cash to wipe out your hard earned city time after time til you leave the server?
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    George_BlackGeorge_Black Member, Intrepid Pack
    edited August 2020
    Marzzo wrote: »
    You keep using "P2W" in your threads and then proceed to discribe something that has NOTHING to do with the meaning of the term, but more like "did you know real life money gets people to do things for you?"
    Just stop.

    While words usually have a typical meaning and definition, they are ultimatly subjective. P2W, in it's common meaning, is when you have the ability to pay IRL money for ingame advantages not avaible for people who do not use IRL money.

    By this definition, I am using P2W correctly.

    This is not real life. Money should not get other people to do things for me in this game.

    Great, so you feeling like you are being technically correct about the meaning of p2w is a good enough reason to make topics that just discuss how money works in this life.

    And you see NO HARM DONE having "AoC is P2W" thread titles on these games forums. Because you know, technically you think you are correct, and it doesnt matter that a couple of idiots may get the wrong idea and go spread out more misinformation to other people.

    So, moraly, you are not responsible for hurting AoC, since you are technically correct that "real life money exists!"

    Just stop these p2w topics man... go back to some other interesting discussions that you successfully started before.
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    Marzzo wrote: »
    P2W, in it's common meaning, is when you have the ability to pay IRL money for ingame advantages not avaible for people who do not use IRL money.

    Going to have to disagree with this - I'd say it's common meaning is when the game includes features that facilitate the ability to pay IRL money for ingame advantages.

    If you want to talk about money changing hands outside the game's control, that's a stretch. Along those lines, we could just say anyone who buys a high-end gaming rig or superior internet plan is paying to win by using IRL money for a performance advantage.
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    George_BlackGeorge_Black Member, Intrepid Pack
    What more do you want? The cash shop offers only cosmetics that are account bound.

    This game is not P2W. End of discussion
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    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Marzzo wrote: »
    You keep using "P2W" in your threads and then proceed to discribe something that has NOTHING to do with the meaning of the term, but more like "did you know real life money gets people to do things for you?"
    Just stop.

    While words usually have a typical meaning and definition, they are ultimatly subjective. P2W, in it's common meaning, is when you have the ability to pay IRL money for ingame advantages not avaible for people who do not use IRL money.

    By this definition, I am using P2W correctly.

    This is not real life. Money should not get other people to do things for me in this game.

    Great, so you feeling like you are being technically correct about the meaning of p2w is a good enough reason to make topics that just discuss how money works in this life.

    And you see NO HARM DONE having "AoC is P2W" thread titles on these games forums. Because you know, technically you think you are correct, and it doesnt matter that a couple of idiots may get the wrong idea and go spread out more misinformation to other people.

    So, moraly, you are not responsible for hurting AoC, since you are technically correct that "real life money exists!"

    Just stop these p2w topics man... go back to some other interesting discussions that you successfully started before.

    If this is such an unnesesary post, tell me how we can stop the issue i presented here?
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    George_BlackGeorge_Black Member, Intrepid Pack
    edited August 2020
    Marzzo wrote: »
    Marzzo wrote: »
    You keep using "P2W" in your threads and then proceed to discribe something that has NOTHING to do with the meaning of the term, but more like "did you know real life money gets people to do things for you?"
    Just stop.

    While words usually have a typical meaning and definition, they are ultimatly subjective. P2W, in it's common meaning, is when you have the ability to pay IRL money for ingame advantages not avaible for people who do not use IRL money.

    By this definition, I am using P2W correctly.

    This is not real life. Money should not get other people to do things for me in this game.

    Great, so you feeling like you are being technically correct about the meaning of p2w is a good enough reason to make topics that just discuss how money works in this life.

    And you see NO HARM DONE having "AoC is P2W" thread titles on these games forums. Because you know, technically you think you are correct, and it doesnt matter that a couple of idiots may get the wrong idea and go spread out more misinformation to other people.

    So, moraly, you are not responsible for hurting AoC, since you are technically correct that "real life money exists!"

    Just stop these p2w topics man... go back to some other interesting discussions that you successfully started before.

    If this is such an unnesesary post, tell me how we can stop the issue i presented here?

    This issue is not present.
    Just like gold sellers are being banned in other games due to report or GMs finding them on their own, so will boosting be treated in the same way due to inrl money breaking the rules.
  • Options
    MarzzoMarzzo Member, Leader of Men, Kickstarter, Alpha One
    Ravudha wrote: »
    Marzzo wrote: »
    P2W, in it's common meaning, is when you have the ability to pay IRL money for ingame advantages not avaible for people who do not use IRL money.

    Going to have to disagree with this - I'd say it's common meaning is when the game includes features that facilitate the ability to pay IRL money for ingame advantages.

    If you want to talk about money changing hands outside the game's control, that's a stretch. Along those lines, we could just say anyone who buys a high-end gaming rig or superior internet plan is paying to win by using IRL money for a performance advantage.

    I agree with you, I changed it to third party p2w services. Now, instead of avoiding the problem, how do we solve this degenerate problem?

    How can we combat third party boosting services effectivly?
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