Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Question in regards to dungeons/raids in AOC
Snow Fall
Member, Alpha Two, Early Alpha Two
Questions for those who might know about AOC. Anyone know if the word dungeons and raids are the same thing when talked about this game? Also anyone know how long time wise a dungeon or Raid may last from start to finish? Also will there be a single piece of loot for say a party of 8-40 to roll over? Or will there be some sort of reward system for everyone upon completion of the raid/dungeon? Any information on this would be great. Thank you all.
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Comments
If you are talking about going into a specific location to clear out the content, then yes they are similar. Some dungeons/raids are instanced (20%) most are not (80%)
If you are talking about forming up a group of 16/24/32 or 40 and going off to fight a World Boss no they are different. Raids will be the things that go after the World and Regional Bosses.
There are no "rewards" or "participation trophies" just for showing up. This is going back to the old school where you run with people and you might get a piece of loot or you might not.
You have the right group size. @Snow Fall
Open World/Public Dungeons - 80% of Dungeons and Raid in AoC
You might have a grave misunderstanding of Open World Dungeons.
You don't enter and finish them. They are extensions of the Overworld, where you spend time continously killing monsters, bosses and potentially raid bosses for however long you want. The Monster and bosses within these type of public dungeon respawn in set intervalls.
Instanced Dungeons (the type of dungeons people know from WoW, FFXIV etc. - 20%
We don't have a lot of information on those yet. We don't know how long these will take to complete.
World Bosses
yes, potentially only one person gets something.
Potentially a couple of people, depending whether you are blessed by Lady Luck or not.
This might include gear, special mount eggs, crafting materials or whatever else is in the loot table.
There is no personal loot, it's all group/raid loot that has to be distributed through the group/raid.
You might not get something, but other people in your guild might. It's about community, not about your own personal greed for loot. If your guild received good items that strengthen it, then your raid boss hunt was successful, whether you got something personally or not.
Time vs Reward
We can't estimate yet, how much time you'd have for how much reward, specifically for worldbosses/raids and group content.
This might highly depend on which of the World Bosses you challenge, what instance/public raid or dungeon you visit.
Intrepid however is gunning for a system that rewards people for the time they have put in, whether you'll personally get this rewards or not, that's something you have to take up with your raid/guild.
Content Scaling depending on party/raid size
does not exist.
Abilities might work differently, but the Attributes and HP of A boss won't be reduced if you challenge it with less people.
That's commonly referred to as "personal loot" in the MMO genre.
It won't be a thing here.