Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Bounty Hunter System
Leroher
Member
Hi,
As you know, the military node at metropolis stage gives us the bounty hunter which is great and I love it (and reduced corruption), bit it looks less great than for example the TP that the sci metro nodes gain or the global auction from the economy node.
Do we know if military nodes will gain something more at metro stage? Do you think the military perk is as good as sci and economics'?
As you know, the military node at metropolis stage gives us the bounty hunter which is great and I love it (and reduced corruption), bit it looks less great than for example the TP that the sci metro nodes gain or the global auction from the economy node.
Do we know if military nodes will gain something more at metro stage? Do you think the military perk is as good as sci and economics'?
0
Comments
Since they're planning on a ladder system and PvP related rewards via the arena it seems that anyone who wants to focus most of their time PVPing would gravitate toward a military node.
While I agree from a team/guild perspective the both the economy and travel nodes would be far superior however in terms of gameplay for PVP they would both likely lack the advantages to being at a Military node. However the Travel node may open up more access to open world pvp so players would need to choose what they prefer.
Master Assassin
(Yes same Tyrantor from Shadowbane)
Book suggestions:
Galaxy Outlaws books 1-16.5, Metagamer Chronicles, The Land litrpg series, Ready Player One, Zen in the Martial Arts
I didn't read about the military node being the only one able to have arenas, if that's true, yeah, people will go there anyways, but I don't think thats the better way to solve this, cuz arenas are a really common think in most MMOs, and have that tied to a single type node it seems kind of odd to me.
Master Assassin
(Yes same Tyrantor from Shadowbane)
Book suggestions:
Galaxy Outlaws books 1-16.5, Metagamer Chronicles, The Land litrpg series, Ready Player One, Zen in the Martial Arts
Agreed, I can't wait to make my cult grow but i need info on the divine nodes
You are right there, but every node will get an auction while only the economic one will have a global one, and the TP thing is only within the range/area of that node, and IS doesn't want to give TP easily.
Big RT there, walk a religious path makes me drool, but I'm a PvP player so I'm between those two nodes, and I gotta know what gives each one before picking
One "possible" ultimate being thrown around in Q&As is the Cross Server Archetype Hero title, where each archetype battles in the Arena to prove they are the best.
Also from everything we've heard so far it has all suggested Arenas are only for Military nodes, I just watched through 6 Q&A videos and about 8 wiki pages and no where has Steven said yet that Arenas are a building any node can make, arena is always said along the lines of a military node. But honestly I hope they change their minds on that, in the spirit of giving everyone and anyone the ability to play arena, it should be made accessible to all players. And so any type of high level node could build one and you log into it and you can do instanced arena combat with anyone across your server. However taking this away as a unique feature of Military nodes means the devs have to come up with other cool unique things for the Military node to balance things out. *EDIT redacting this part after Tyrantor's reply to me below showed me the light.
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a kind of hero system based cross-server competition for specific archetypes, but we're still in discussions about that. – Steven Sharif
https://ashesofcreation.wiki/Military_nodes
There may be monthly competitions where the winning server and winning team receive beneficial buffs for the month.
Well it's possible you only need a level 4 or 5 military node to access an Arena - meaning that is not the military node's ultimate ability. Furthermore everyone would potentially have access to it within their node cluster(s) if the military node wasn't present the node cluster could simply siege one of the current nodes to remove it and level up the military node.
Since the Mayor in the military node will be determined from Arena combat it seems like the most likely location for buildings to be located. I disagree that every node should have access to it, same thing could be said for every node's unique options like "Legendary crafting/repair abilities" etc etc.
Master Assassin
(Yes same Tyrantor from Shadowbane)
Book suggestions:
Galaxy Outlaws books 1-16.5, Metagamer Chronicles, The Land litrpg series, Ready Player One, Zen in the Martial Arts
bounty hunters and less corruption are not the metro ability
Yup, I learned that at posting this xD
I guess we will have to wait until more info gets posted.
PvX Focused & Competitive European Guild
Join the HIM Discord - https://discord.gg/ZWA3swE