Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
This is quite concerning if it is true. Having it this way forces people into play a particular main class/sub class combo if they want to be effective end game.
I hope really that the secondary class change also the gameplay how to heal or making damage and not just change the color of a spell.
In Wow Classic I can be a druid, paladin, shaman, or priest and all of them play very differently.
You'll have 8 different types of clerics/healers not including bard primary, which is more than the number of healing classes in Wow Classic. For instance, a cleric/summoner is a shaman, and a cleric/tank may play like a paladin. It remains to be seen how differently these play from cleric/cleric high priest, but just because they share the same primary archetype, doesn't mean that they necessarily play the same. Shamans, for instance, might utilize healing totems as their primary method of healing, instead of direct heals of high priest.
Only what we know is the Charge of Fighter change as Fighter/Mage to a Blink. And this doesn't sound as a big gamechanger.