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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Guilds sell access to raids, I think it should be used within a system the game allows and measures.
OrcLuck
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
If the devs are eventually going to offer a route towards "catch up" mechanics, I think they should be in game drops that guilds can farm for.
That way the people who've mastered the game, can sell access to their mastery in game and be rewarded with a legal taxable cut.
That way the people who've mastered the game, can sell access to their mastery in game and be rewarded with a legal taxable cut.
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It takes all hands on deck for a good siege defense, and everyone there regardless of level will be of use.
That being said, I don't really see why someone would feel like they have to rush to level.
Intrepids (Steven) plan is to create a player run economy. Tough accomplishing this, if only the leet guilds obtain non transferable goods or gear.
Alas, the casuals or non hardcore's will be out getting components for said hardcore's to get twinked gear.
"I be killing dragons. You want my sword?, Go get me wood for my house."
Hard pass on any of that, even harder pass on supporting it.
PvX Focused & Competitive European Guild
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