I've always been confused about one thing in games. Normally Devs dont think to look for talent in there area. Think of voice acting, no one wants to read through dialogue, its boring and breaks immersion. But I can promise you huge games like this one have voice acting fans. One of the hardest things to do as a new voice actor is to get experience. If the Devs can't get a voice for a minor character they could always post an audition for the role. It would allow new voice actors a chance to get there foot in the door and work with a team, an invaluable experience. It would also fill in the world and make it come alive. I highly recommend looking in your area and creating an internship program for new voice actors.
Givin, I have no idea how that is coming along. I'm just hoping that if this is an issue, that you see this, and your team is able to create an even better game. I'm super hype for this coming alpha 2. So I'm just hoping to help in anyway I can. I'd love to see others Ideas about this and what they think about giving minor character slots away to students or up and coming voice actors in the community. Also if it doesn't work out then it doesn't, its a very low cost investment of a few hours. With 2 years of time before the game is out you have a lot of extra time.
You could even use your community to find the best voice actors of the bunch, make the application's a form post and have the community up vote there favorites so the trolls and less practiced dont take up your time. Obviously this is a harsh plan but if you dont have the time to look through the auditions its a alright idea. Just make it a positive experience on the form to the best of your abilities. Again this is just if you first need the voice actors, and second dont have the time to look through all of the application on your own.
If your not sure about the idea you could try making a poll about it and seeing what the community thinks. It could double as a bold move on your part and even spread the word about your game.
Just a side note I gain nothing out of this, I'm not a voice actor, I just follow quite a few of them online and they always talk about how hard it was to get that first bit of experience, especially under a competent director. So I figure that this would be a win/win and is definitely a reasonable idea.
Sorry for any errors in spelling or grammar. It's late I'm tired. lol
Edit: I was talking with a guy in the thread and wanted to clarify. I'm talking once this game has a community I've been here for 5 days or so and I recognize 50% of the people writing the posts. That's not bad forms are normally not very active and we are 2 years out.
In other words The game can launch without fulling voicing everyone. I'm saying that in a Sub to play game adding small installments of voices every few patches could be a great way to flesh out the game.
My only worry is if the game doesn't do as well as Im anticipating at launch, and the Devs feel pressure because most characters aren't voiced. Just gonna say it now so that doesn't happen, I dont need a fully voiced game, I'm fine reading text. But when this game takes off and becomes huge I'd love to see the world get fleshed out. XD much love no matter what the Devs decide. I'm gonna fully stand behind them. You dont get great Devs like them very often.

(Lol I completely understand where the confusion came from, "With 2 years of time before the game is out you have a lot of extra time." I was just mentioning it bc if they thought it was a good idea having this system to fall back on beforehand would be handy.)