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Cosmetic systems

I see that we're having two cosmetics systems in place: full outfit that won't enable mix 'n match (like GW2) and per gear piece cosmetic "slot". I'd like to know how IS intends to address having too short space to "save" items whose only purpose is to transmogify/use as base to apply its skin to an actual gear slot. Have they talked about this? In GW2 there's no such thing because skins work as unlockables so the amount you can have is 100% infinite, requiring a Transmutation Charge to apply an unlocked skin onto an item. Anyone knows to it will work? Searched the wiki and only found few info at this moment, so not sure if they talked about this before.
"Magic is not a tool, little one. It is a river that unites us in its current."

I heard a bird ♫

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