Greetings, glorious testers!

Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.

To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.

risk vs rewards on quest and death penalty

GodgearGodgear Member, Intrepid Pack, Alpha Two
hello everyone,
most mmo's usually do a standard quest where there is no risk
i want a quest that have risk vs reward
for example: quest ( F ) quest ( A ) quest ( S ) quest ( SSS+ ) etc.
if you complete a quest - u get a reward + 20 stamina
if you fail a quest - level loss by 1

and the death penalty - is example 36 percent of loss leveling point

makes the game more immersive
what do you guys think ?

i get my inspiration by reading a mmo novel called overgeared
https://www.wuxiaworld.com/novel/overgeared

Comments

  • BricktopBricktop Member, Alpha Two
    Lol very subtle ad for your book

    Godgear just happens to be reading this amazing book called overgeared.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    I would recommend the following pages on the Wiki:
    https://ashesofcreation.wiki/Player_death
    https://ashesofcreation.wiki/Item_sinks

    Risk Vs Reward is a core value of AoC.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • GodgearGodgear Member, Intrepid Pack, Alpha Two
    Not my book. I just like to share my reading hobby about mmo. When I play a mmo game , I like to role play
  • BricktopBricktop Member, Alpha Two
    Godgear wrote: »
    Not my book. I just like to share my reading hobby about mmo. When I play a mmo game , I like to role play

    Sure bub
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Godgear wrote: »
    Not my book. I just like to share my reading hobby about mmo. When I play a mmo game , I like to role play

    The issue with MMO's in books (or in shows) is that the things they suggest don't need to make for good games. The mechanics they suggest need to make for good stories, not for good games.

    This is a discussion we have had on this forum before.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    I watched both "Sword Art Online" and "Shield Hero". Which is like saying I watched the "Flintstones" and the "Jetsons". Anyway, In both shows were a awful representation of MMOs. The best representation of a MMO I have seen is "Record of Lodoss War", which is not about a MMO at all.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
Sign In or Register to comment.