Dolyem wrote: »
consultant wrote: » Ok lets you have have one node and that node is a metropolis and you have 1000 citizen with only ten percent of popualtion logged in at any given town that is a ghost town. or 100 people.
consultant wrote: » Hier tiier nodes will have greater poulations???????? CVapped at 1k period. Unles they decide to raise it.
akabear wrote: » I`m not sure the details of the AoC model, but I thought the New World model that gave perks and benefits to a player the more they contributed to a town (or this instance node) was a great incentive / reward approach. Either pvp or pve.
daveywavey wrote: » consultant wrote: » Ok lets you have have one node and that node is a metropolis and you have 1000 citizen with only ten percent of popualtion logged in at any given town that is a ghost town. or 100 people. Why is there only 10% of the node's population logged in at peak primetime?
bloodprophet wrote: » If concurrent player count per server is 10.000 you think at peak server time we will only see 1,000 people logged in? Why you think people won't log in? I personally expect to see queue times with people trying to log in even after the first year or two. Especially if there is a known node siege happening that evening.