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Class specific quest & reward

No sure if it was brought up before, but this content is what I loved most playing my Hunter in WoW Classic.

Request: Can we have class specific ques-lines and rewards?

Experience: I loved taking part in raids with my guild, and was lucky enough to have the Leaf drop on my first one. Being the only Hunter there was also good since I got it first. And then began my first experience with this quest-line and the awesome reward it gave me. Sure the game is old, sure there are X guides, but I did not use any of them, I wanted the experience. And boy, was that an experience. Of the 4 demons you have to slay, I stupidly started with the hardest ones. I just remembered seeing some random NPCs patrolling in those areas. I was not prepared. I died 20 times in Winterspring, either from the NPC, the mobs in the area or Alliance players. So I decided to take advantage of my guild mates and form a party for people who wanted to escort my ass until I get it done. Long story short, I ended up making a raid party with 30 people from my and other guilds just being in the area. Running in front, behind and around me while I killed the first demon was an amazing experience. Having to rely on people to simply protect my ass, failing and having to wait 15-20 min for a respawn, thinking up strategies and what went wrong, that whole experience was amazing to me. I will not lie, I did use some tips for the final demon, presumably the hardest, and dragged a Warlock with me for their curse, and killed the hardest demon in 3 tries, and I felt happy for finishing it, but also sad for how easy it was using those tips.

Implementation: slowly add these types of quests through the quarterly updates and DLC expansions. In WoW, that bow would end up being my meta until later on, but that's a WoW thing. Here, it would give an option to use at lvl 50, besides the Raid drops and Crafting option. I say lvl 50 (max lvl) as I believe this would provide the best experience. This also does not have to reward only an item or a piece of gear, it can also be other items. Mounts are also a big investment in WoW, and Warlocks can get their epic mount through a quest-line as opposed to jsut buying it. These can be tailored to what the devs think fits best, nothing is set in stone.

This gives people a hard to forget experience. Yes, of-course I wanted to quit many times, at one point considered to trade it to another Hunter in my guild because of how hard it was (fyi it cannot, it's BoP) , but that got me thinking outside the box and relying on other people. After I finished my adventure, people noticed my gear and got many whispers from random people in the world. Some were coming to me for advice, I even took time to travel with people and show them the locations, my strats, watched them try and gave pointers. Overall a great experience for someone who for the first time went through this hellish quest with an awesome payout and sheer joy for what I did.

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