Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Does we have a DOT class already?
Erdun
Member
I think we don't.
Or is going to be some of the 64 combinations?
Or is going to be some of the 64 combinations?
0
Comments
I don't think all the skills have been released yet, so too early to tell.
Hungering Shadows- You animate the surrounding shadows to envelop the target, eating away at their very soul. The target takes damage over the next 15 seconds.
Combination ability:
Umbral Dagger- You throw out a shadowy dagger towards a target dealing damage, If the target has Hungering Shadows on them they take additional damage and spawn a shade minion to fight for you for the next 10 seconds.
Shade- A shade is a melee-based temporary summon that focuses targets marked with Hungering Shadows. Dealing damage to a target with Hungering Shadows will slow the target for a second.
There you have it some completely homebrewed content for the Summoner/rogue class Shadowmancer that I totally made up on the spot.
Future Crafting Plans: Herbalism > Alchemy & Scribe or Mining > Metalworking > Jewel cutting (Pending)
Mage could become a DoT class with a focus on Fire, Bard could become a debuff DoT class, while Rogues and Rangers could deal out Bleed, crippling and slow effects.