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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Idea for Diseases and Viruses
Xez
Member
1 - Idea for implementing some sort of "Illness" system into the game, including ways of being contagious. Some ways for players to get sick with viruses or diseases or something. Maybe certain times of year, certain areas, certain mobs, will get players sick.
2 - Throw a huge wrench in everything every now and then by introducing a new horrible virus to the world just to cause some chaos and use the game as a huge experimental testing ground, like the plague that hit WoW. This might actually be useful for real world pandemic modelling.
2 - Throw a huge wrench in everything every now and then by introducing a new horrible virus to the world just to cause some chaos and use the game as a huge experimental testing ground, like the plague that hit WoW. This might actually be useful for real world pandemic modelling.
1
Comments
If they're tied to location, that might be pretty cool. Maybe dungeon hazards like pools of toxin or plants that spread poison... things you can avoid. You would also want a way to cure it that's reasonably accessible. So that you only go to this area if you're prepared.
I agree with @Shoelid
I'd love to see something like this as part of the Node Events though. For example: Node X reaching Metropolis stage unearthed an ancient temple. When opened, a hoard of ancient corrupted plague rats were released upon the world, including a Legendary World Boss (King of the Plague Rats).
Until it is defeated, there is a sickness going around within the ZOI of the Metropolis. Weakening everybody within the ZOI until it is ultimately defeated. In order to defeat it, a large amount of players have to work together, farm materials in preperation for the fights, fight the plague rat mini-bosses, world bosses and ultimately the rat king itself. A large scale event, that should require a major part of this Nodes Population to work together to get rid of the disease. Maybe put a large coordinative effort behind it by requiring all Plague Rat Royalties (World Bosses) to be dead at the same time for the Rat King to be challengable.
(inspired by the pictures from @Damokles )
Launch the cows!
As far as I am aware this will be an aspect of dungeons still. There will be certain areas of dungeons covered in toxic clouds that you'll need a cleric to clear to access secondary routes. Havent heard much about class abilities lately, though, so it may have changed.
U.S. East
Steven Sharif is my James Halliday (Anorak)
“That is not dead which can eternal lie,
And with strange aeons even death may die.”
-HPL
I loved Total War Medieval 2 for exactly that reason. You could either shoot normal boulders, or flaming bales of hay or even dead cows with a catapult.
https://www.pcgamer.com/the-researchers-who-once-studied-wows-corrupted-blood-plague-are-now-fighting-the-coronavirus/
“In 2005, a surprise plague swept through World of Warcraft, killing off entire servers of players while Blizzard scrambled to stop it. The infamous Corrupted Blood incident didn't pose any of the real danger we're currently facing with coronavirus Covid-19, which has killed more than 5,000 people and infected at least 137,000 so far. But back in 2005, the idea of an epidemic in an MMO captivated scientists who played the game. They saw WoW's crisis as a tool to model future epidemics and wrote a paper about it. More than a decade later, they're helping save lives by researching Covid-19.”
yeah I used to love firing cows into the city/castle and then retreat and wait for them to die of infection
Oh I thought you were referring to stronghold crusader. Lol
Oh that wasn't an event, it was a bug.
That as well
Yet many diseases are bugs.
Also, if you look at the details of the incident, it mirrors what would probably happen if you intentionally put contagious diseases in a game like this.