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[Open Discussion] Where is a steampunk / magical / small creatures race?

2

Comments

  • RalmsRalms Member
    edited December 2020
    Considering it's different races, which live in different zones, it's totally possible to have a race master magic and another one not on my eyes.
    Humans for example shouldn't really be able to master much magic, while elfs should be the pinnacle of it.

    As such, having a race of small creatures with a steampunk culture doesn't seem far fetched to me in Ashes world.
    (I'm going to stop with the cute or furry terms and it upsets too many people I've noticed)

    Also, I don't see why a steampunk culture can't have a bit of magic, in GW2 that was a bit of a thing and was cool.

    Overall Ashes so far feels a bit too serious and very humanoid like across races.
  • It's a cool idea and I know you want it to improve the game. But I think the game is in a stage too advanced to change the lore and/or do another race, or change the base of how the races are written and all their lives.

    It's not that we hate or we can't deal with steampunk things, im more of a medieval fantasy nerd but It's not a big issue for me. Too late to implement it tho.
  • Marcet wrote: »
    It's a cool idea and I know you want it to improve the game. But I think the game is in a stage too advanced to change the lore and/or do another race, or change the base of how the races are written and all their lives.

    It's not that we hate or we can't deal with steampunk things, im more of a medieval fantasy nerd but It's not a big issue for me. Too late to implement it tho.

    How can you claim it's too late? we have 2 zones built only :wink:
    The rest of the map is wide open to interpretation and being as big as Intrepid claims, I'm sure there is plenty of space.
    And even if some things are defined, they are not set in stone in an alpha.

    Lastly, the only thing you would need to change would be: Where would this new race live on the map and how each race would interact with each other.
  • That would be a deep change in the lore wich is the base of the game.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Ralms wrote: »
    Overall Ashes so far feels a bit too serious and very humanoid like across races.

    That is by design. As unhappy as you may be about this. Myself and others are happy about this.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Vhaeyne wrote: »
    Ralms wrote: »
    Overall Ashes so far feels a bit too serious and very humanoid like across races.

    That is by design. As unhappy as you may be about this. Myself and others are happy about this.

    Its almost like its a western MMO and not a cash grab from the east, :D
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • JahlonJahlon Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
    They aren't doing a steampunk feel, so that rules that out.

    Verra doesn't even have Black Powder.
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    Make sure to check out Ashes 101
  • daveywaveydaveywavey Member, Alpha Two
    Ralms wrote: »
    Humans for example shouldn't really be able to master much magic, while elfs should be the pinnacle of it.

    You're still getting bogged down in traditional folklore. In Ashes Of Creation, the races were all created together by the same set of gods. Humans, Elves, Dwarfs, Orcs, aren't all that different. I see the word "human" as a descriptor rather than a race, as playing a RL human in the game would be completely shit, and nobody would bother.
    This link may help you: https://ashesofcreation.wiki/


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  • HartwellHartwell Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    If you're looking for something cool, my speculation is that there might be a dwarf-sized tulnar that you could set a mammal slider on high for. You could then maybe live inside of a scientific node. We don't got too much information on them, but I feel like we might get that much based on what was implied.

    The game has a post-apocalyptic setting. I think they should try to keep to that as much as they can on the basic level. What kind of creatures could survive and thrive in such a harsh environment? I picture the tulnar as brutal, because this world would be brutal. They got to fit that mold that they were cast into.
  • daveywaveydaveywavey Member, Alpha Two
    Ralms wrote: »
    Also, I don't see why a steampunk culture can't have a bit of magic, in GW2 that was a bit of a thing and was cool.

    I too think that the Asura were a very cool race. Who knows, it could be a possibility for a DLC expansion where they further increase the map. Just cos it's not here now doesn't mean it can't ever be.
    This link may help you: https://ashesofcreation.wiki/


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  • daveywaveydaveywavey Member, Alpha Two
    Jahlon wrote: »
    Verra doesn't even have Black Powder.

    It's got white powder though, right? Right....?! RIGHT?!?! :s
    This link may help you: https://ashesofcreation.wiki/


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  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    daveywavey wrote: »
    Jahlon wrote: »
    Verra doesn't even have Black Powder.

    It's got white powder though, right? Right....?! RIGHT?!?! :s

    *pssst* want some bone powder
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    daveywavey wrote: »
    Jahlon wrote: »
    Verra doesn't even have Black Powder.

    It's got white powder though, right? Right....?! RIGHT?!?! :s

    Crack head Elves. Like they don't have enough personal challenges. :(
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • SathragoSathrago Member, Alpha Two
    daveywavey wrote: »
    Jahlon wrote: »
    Verra doesn't even have Black Powder.

    It's got white powder though, right? Right....?! RIGHT?!?! :s

    Crack head Elves. Like they don't have enough personal challenges. :(

    Well, in the WoW lore those are just elves in general. They are all addicts.
    8vf24h7y7lio.jpg
    Commissioned at https://fiverr.com/ravenjuu
  • On the topic of crack heads and addicts, my user icon is a perfect representation why furries are needed in the game if we have white powder.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    The only white powder I want is crushed bone marrow
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • Nagash wrote: »
    The only white powder I want is crushed bone marrow

    You realize that bone marrow is not white or solid right?
  • Sum12hateSum12hate Member, Alpha One, Alpha Two, Early Alpha Two
    Maybe instead of steampunk something along the lines of hextech? Not saying I'm for or against just another can to kick around
  • Sum12hate wrote: »
    Maybe instead of steampunk something along the lines of hextech? Not saying I'm for or against just another can to kick around

    That would work too, I said Steampunk but in reality it could be anything more technology focused.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    We don't know enough about races/cultures/nodes to know if any can be cute and steampunky or not.
    Potion Launchers are kinda steampunky. We have Scientific nodes.
    Heck, we even have Stuffertons.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    We don't know enough about races/cultures/nodes to know if any can be cute and steampunky or not.
    Potion Launchers are kinda steampunky. We have Scientific nodes.
    Heck, we even have Stuffertons.

    Stuffertons
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Nagash wrote: »
    daveywavey wrote: »
    Jahlon wrote: »
    Verra doesn't even have Black Powder.

    It's got white powder though, right? Right....?! RIGHT?!?! :s

    *pssst* want some bone powder

    Undead pickup lines just weird me out. :anguished:
     
    Hhak63P.png
  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited December 2020
    Nagash wrote: »
    Dygz wrote: »
    We don't know enough about races/cultures/nodes to know if any can be cute and steampunky or not.
    Potion Launchers are kinda steampunky. We have Scientific nodes.
    Heck, we even have Stuffertons.

    Stuffertons

    Gotta launch something to place in the catapults.
    Besides just the Elves.
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • I really don't want another game with cutie/furry races.

    This game proyect right now feels like a good western MMORPG. And that is what I want.

    Human / Elfs / Dwarfs/ Orcs are the best combo for this type of games...

    A race like a hobbit or gnome is not a bad idea but i really don't like the steampunk races like gnomes in world of warcraft.
  • Quin_1878Quin_1878 Member, Alpha One, Alpha Two, Early Alpha Two
    Too many races in this game as it stands. We could probably do without those nasty Orcs and add some fuzz!

    Would settle for a monster coin morph ability. :|
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  • OnlyOneOnlyOne Member, Alpha Two
    Marcet wrote: »
    Orcs are cute.

    A man of culture I see.
  • AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Quin wrote: »
    Too many races in this game as it stands. We could probably do without those nasty Orcs and add some fuzz!

    Would settle for a monster coin morph ability. :|
    3pQhr27.png


    Oh hell no, this isn’t Hello Kitty Adventure.
     
    Hhak63P.png
  • SathragoSathrago Member, Alpha Two
    Quin wrote: »
    Too many races in this game as it stands. We could probably do without those nasty Orcs and add some fuzz!

    Would settle for a monster coin morph ability. :|
    3pQhr27.png


    cBMumrO.gif

    Be careful walking outside the city pal. Corrupted players everywhere.
    8vf24h7y7lio.jpg
    Commissioned at https://fiverr.com/ravenjuu
  • MorekMorek Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Quin wrote: »
    Too many races in this game as it stands. We could probably do without those nasty Orcs and add some fuzz!

    Would settle for a monster coin morph ability. :|
    3pQhr27.png


    I'll catch you at your favorite fishing spot and trade in 15 minutes of corruption to gank you until you realize logging out is a better use of your in-game time, than to say shit about me Orcs.

    Safe travels weary traveler 😘
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  • TyranthraxusTyranthraxus Member, Alpha Two
    Sathrago wrote: »
    I think those died off because they were left on the planet during the last corruption invasion.

    it was the second time the gods made a mistake race

    Wouldn't our incarnations and races therefore be the most-refined? Over the Ancients who - themselves - thought to ascend to the level of god-hood?

    The gods created them first - but then kept on creating. Doesn't that say enough, about our natures?
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