Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Visual Node-Leveling
Lore Dynamic
Member, Alpha Two
So, this is probably a dumb question and not really worth a post, but I was curious....
We know that there are 6 "levels/grades" of a Node's progression:
Level 0 - Wilderness
Level 1 - Expedition
Level 2 - Camp
Level 3 - Village
Level 4 - Town
Level 5 - City
Level 6 - Metropolis
Typically in most (all? heh) other MMO's, a city or town is static. Already pre-built into the fabric of the landscape/world, as per the coding. But in Ashes these hubs will be popping up and crumbling down as players build them up; or they die to war, or entropy due to abandonment.
What I was curious about, is those players who are physically in the vicinity of the 'event' at the moment of it's happening.
- When a Node levels up.
- When a Node ceases to be.
Visually how will this look? What I mean... is if a Node is leveling up (say, from a City to a Metro)... there is a space-related footprint that a Metropolis consumes of the wilderness around it. What happens to Characters standing in the space at that time? Do they witness the Metro springing up before them? Around them? Does it happen all at once, or over the course of X-minutes/X-hours?
Or will the changes to the landscape occur during some "Server Reset" sort of time frame?
It would be fun to witness it happening in real time. If I was given a choice. I've seen the videos of Mayors choosing what a plot of land within a city will become; and how the house/building sort of frames itself together (magically). Is that what we'll see?
Or will the Node "be" a 'Metropolis' in Level/Grade only...but the actual structures need to be built one at a time, via the help of players?
We know that there are 6 "levels/grades" of a Node's progression:
Level 0 - Wilderness
Level 1 - Expedition
Level 2 - Camp
Level 3 - Village
Level 4 - Town
Level 5 - City
Level 6 - Metropolis
Typically in most (all? heh) other MMO's, a city or town is static. Already pre-built into the fabric of the landscape/world, as per the coding. But in Ashes these hubs will be popping up and crumbling down as players build them up; or they die to war, or entropy due to abandonment.
What I was curious about, is those players who are physically in the vicinity of the 'event' at the moment of it's happening.
- When a Node levels up.
- When a Node ceases to be.
Visually how will this look? What I mean... is if a Node is leveling up (say, from a City to a Metro)... there is a space-related footprint that a Metropolis consumes of the wilderness around it. What happens to Characters standing in the space at that time? Do they witness the Metro springing up before them? Around them? Does it happen all at once, or over the course of X-minutes/X-hours?
Or will the changes to the landscape occur during some "Server Reset" sort of time frame?
It would be fun to witness it happening in real time. If I was given a choice. I've seen the videos of Mayors choosing what a plot of land within a city will become; and how the house/building sort of frames itself together (magically). Is that what we'll see?
Or will the Node "be" a 'Metropolis' in Level/Grade only...but the actual structures need to be built one at a time, via the help of players?
Steven Sharif is my James Halliday (Anorak)
“That is not dead which can eternal lie,
And with strange aeons even death may die.”
-HPL
0
Comments
https://youtube.com/watch?v=Trk0Tik18j8
Around 43:55 they start to address this. However, everything is subject to change so this may not be the same in a years time
Steven Sharif is my James Halliday (Anorak)
“That is not dead which can eternal lie,
And with strange aeons even death may die.”
-HPL
You kidding me?! Have you seen some of the other threads on here...?!
Put a ribbon across the front gate and nobody is allowed inside until the major cuts the ribbon (for tier 3+) HAHAHA
Aaaaand everyone has to wait until the mayor logs in.
other potential mayors:
"See? If I were mayor, this would never have happened!"
I think I heard somewhere during a Livestream, that there might be a small parade that happens when a new building becomes available? I don't know if the developers were joking. But they mentioned something like a One-Man Band (seen in Mary Poppins) and a couple other accompanying NPCs.
Thank you for that video also @Jamation ! I never saw that before. Ate up the whole thing!
Haha, and thank you @daveywavey for the vote of confidence. ^_^
Steven Sharif is my James Halliday (Anorak)
“That is not dead which can eternal lie,
And with strange aeons even death may die.”
-HPL