Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
quest's with pvp objectives? will there any any?
Copperfield
Member, Alpha Two
Seems like heaven with the nodes system around, to have pvp quest's in the game...
wondering if there will be any pvp quest's around?
wondering if there will be any pvp quest's around?
1
Comments
I would imagine so. Like protect caravan for a quest or something similar.
I can also imagine divine nodes (or maybe military) would be major quest hubs, that have reoccurring quests that sort of resemble battleground type of scenarios in the open world.
I can see rivaling guilds gathering in those nodes at the same time and shit talking each other (maybe also sabotaging) before the PvP quest is initiated.
quest's could be from.. attack players/citizens from connected nodes. kill npc's from other nodes. steal resources and so forth.. even like kill the king of node. it would be awesome if certain players get a bounty on their head for doing stuff which counters your node... example some player of node A attacks a caravan of node B.. which gives this player a tagg for certain time that he has done hostile stuff against your node.
I understand that there will be a bounty system.. but i see that seperate
Connected nodes should have aggresive stand against eachother by doing stuff that counters your own node.
hostility between nodes and have constant thread would be amazing imo