Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
quest's with pvp objectives? will there any any?
Copperfield
Member, Alpha Two
Seems like heaven with the nodes system around, to have pvp quest's in the game...
wondering if there will be any pvp quest's around?
wondering if there will be any pvp quest's around?
1
Comments
I would imagine so. Like protect caravan for a quest or something similar.
I can also imagine divine nodes (or maybe military) would be major quest hubs, that have reoccurring quests that sort of resemble battleground type of scenarios in the open world.
I can see rivaling guilds gathering in those nodes at the same time and shit talking each other (maybe also sabotaging) before the PvP quest is initiated.
quest's could be from.. attack players/citizens from connected nodes. kill npc's from other nodes. steal resources and so forth.. even like kill the king of node. it would be awesome if certain players get a bounty on their head for doing stuff which counters your node... example some player of node A attacks a caravan of node B.. which gives this player a tagg for certain time that he has done hostile stuff against your node.
I understand that there will be a bounty system.. but i see that seperate
Connected nodes should have aggresive stand against eachother by doing stuff that counters your own node.
hostility between nodes and have constant thread would be amazing imo