Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Necromancer
Necromancer king
Member
I am very curious of how they will make there necromancer because every game (or mmo's) that takes on there own version of necromancers so that will also affect on some of the roleplaying. I am curious what your thoughts on the necromancer will be.
0
Comments
for example:
: summon one undead priestess that casts a continual aoe dot heal while active.
: summon one undead Knight that does aoe cleave to does -50% armor rating to targets.
And on the Support side, Lots of resurrection capabilities for players their pets, and mounts. and life steal dots
Basically, the Heal class that can stay front line in large scale pvp. Have sufficient mitigation skills through life steal, and Dot or chain heal type abilities, while casting battle Res and mild CC,s To me it should be that heal class that people think twice about before they try and make the focus target.
Plague touched Death: Enemy that deals final blow to kill necromancer gets 2 min healing received debuff.
Aoe Res like eso
self res like wow druid
stuff like that
BIGGEST THING TO ME MAKE THE PETS IMPACTFUL.
where killing the pet is just as important as killing the player.
Force players to kill the necromancers' pets before they can actually kill the necromancer
stuff like this instead of the traditional magical shields or mitigations other games use.