Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Questions and thoughts about AI of NPCS
ArchivedUser
Guest
I've looked around, possibly not enough but if there is a conversation about it I would appreciate it if you could mention it :).
As a player who mostly plays PvE more so than PVP, I was rather curious how the NPCs will work especially with quests and cities, or even enemy NPCs possibly. Whether they will be individually different from others, meaning each having their own personality or like the interaction with them could be different through talking or what they would do as their background taking in account of their race, belief, job, etc..
Also possibly movement, will it almost resemble fluidity or be kinda of rigid, 8 direction only sort of thing; which I'm sure will be very much fluid just curious how much. How exactly will they affect cities, especially their businesses, or the things they can do? I know most of this world is shaped by players choices, such as nodes and other things but I believe allowing small details for questing, buying things, or whatever business with NPCs involve; would be really cool if each NPC was different, and not have repetitive like features. Such as their looks, how they look when doing their job at shop, to when defending/attacking something such as a quest involving them. It maybe too much, but would still be curious to know.
I would also like to ask about if they will play a major role in the lore, or the government of different cities. Lore is almost entirely expected, but I would also be curious to see if the AI themselves would form settlements or governments within them by them selves, not only players. Just wanting to know whether there will be massive importance NPCs will bring besides the colonization of our settlements, interactions at their shops or specifically their jobs, and among other things like lore/quests.
I'm so hyped for this game, with all the different ideas they have in place, to how beautiful it looks. I can't wait to see what this world has to offer than others :).
I'm also interested to hear everyone's thoughts and ideas about how NPC will give a huge role to this world, or give importance through minor but intricate details :).
As a player who mostly plays PvE more so than PVP, I was rather curious how the NPCs will work especially with quests and cities, or even enemy NPCs possibly. Whether they will be individually different from others, meaning each having their own personality or like the interaction with them could be different through talking or what they would do as their background taking in account of their race, belief, job, etc..
Also possibly movement, will it almost resemble fluidity or be kinda of rigid, 8 direction only sort of thing; which I'm sure will be very much fluid just curious how much. How exactly will they affect cities, especially their businesses, or the things they can do? I know most of this world is shaped by players choices, such as nodes and other things but I believe allowing small details for questing, buying things, or whatever business with NPCs involve; would be really cool if each NPC was different, and not have repetitive like features. Such as their looks, how they look when doing their job at shop, to when defending/attacking something such as a quest involving them. It maybe too much, but would still be curious to know.
I would also like to ask about if they will play a major role in the lore, or the government of different cities. Lore is almost entirely expected, but I would also be curious to see if the AI themselves would form settlements or governments within them by them selves, not only players. Just wanting to know whether there will be massive importance NPCs will bring besides the colonization of our settlements, interactions at their shops or specifically their jobs, and among other things like lore/quests.
I'm so hyped for this game, with all the different ideas they have in place, to how beautiful it looks. I can't wait to see what this world has to offer than others :).
I'm also interested to hear everyone's thoughts and ideas about how NPC will give a huge role to this world, or give importance through minor but intricate details :).
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