Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
While Steven views it as a PVX game, I think most will refer it as a PVP MMO. That perspective might change if the content for PVE and the entire node system knocks it out of the park.
Not a WoW killer. The game may, however, influence the development of other games if it is good enough.
Hardcore players will keep playing indefinitely.
How soon does the first wave of players move on to the next game? Again, depends on the content and how fast they burn through it. It’s a reason I think a game needs to figure out the replayability factor, and that may require quantum computers to generate more sophisticated AI and story elements on the fly that is unique to each character each time. Obviously not a today thing. So a good number of players will do as they always do. Hop from one new game to the next until the newness wears off. I don’t think that’s Intrepid’s market. That said, nodes may be the closest thing the game has to providing “new” content that changes over time.
If the crafting system is better than most, and the annoyance of PVP doesn’t run them off, the players who are into that should have plenty to do.
For me, given the early state of the game plus a history of developers promising something just too good to be true or flat out failure to deliver, I am in wait and see mode. Nothing personal, it’s just the nature of this industry.
This is what I have been saying for a while.
Any content in which the outcome is mostly determined by who wins PvP, is PvP content.
The flag in capture the flag does not count as PvE, nor does an open world encounter.
So far, I have seen nothing at all in Ashes that makes me think the term PvX is anything more than marketing - there is no actual meaning behind it.
The way this game used to be talked about (by Intrepid) was that the PvP existed as a catalyst for change of the PvE content. This change is both in terms of the content as a whole via the node system, but also on a smaller scale where the results of PvE can change hands via PvP.
The thing with this as a game foundation is that it requires the PvE to be of high quality. If PvP exists as a catalyst of change to PvE, if the PvE isnt worth it, then the catalyst to change it isnt worth it either.
What we have right now is open world content that will be bested by whoever's wins at PvP, the rewards of that content will be claimed by whoever's wins at PvP, and the content itself will be determined by whoever's wins at PvP.
This is not a PvX game. Even without any real definition of what a PvX game is, this is not it unless L2, Archeage, Darkfall, Wildstar, EVE, BDO and Albion are also PvX games.
In other words, Ashes is just another game that exists so that PvP can exist, so that more PvP can exist, so that more PvP can exist.
This is why I have no doubt that with what we know of the game so far, it will endure the same fate as every other MMO that existed so that PvP could exist, so that more PvP could exist, so that more PvP could exist.
This is a shame.
Even though I spent years playing Archeage and enjoying myself there, I wanted more from Ashes.
Willing to wait? Forever as i'm not waiting for it. No point wasting a second thought until close to release
2025 - 2026 launch would be a disaster for this game. Hype is at a peak right now and the longer you wait the more stale the community will be. Why even have an alpha\beta 4 years before release? that just makes no sense from a development perspective. All we have told them so far is that combat needs major reform before it can be fun. And it needs to be fun. Good combat is the absolute core of the game as thats what we the players will spend most of our time doing and will be the lynch pin of success. A beta should happen 3-6 months prior to a release to find hard bugs not crowdsource dev ideas.
This game needs to try hard for a 4th quarter 2022 release. even if it lacks some content it would buy them the 6 months they would need to get a hardy patch out in time to keep people playing. I doubt that will hit that mark but they need to hit the summer 2023 launch table. That is prime time to convert all the players leaving the other major MMO's
I see a 2023 launch, in order to effectively hit the power vacuum that is in place
Not as much of a disaster as launching an incomplete/buggy game.
Ashes is better off being released without the same level of hype (even though that can be generated later) than it is releasing and becoming the next No Mans Sky.
As for what I expect? Not much, and not too little either. I expect them to implement everything they are promising, and continue developing to the high standard they're setting for themselves, and doing so with consistent care. I also really enjoy PvP (despite not being the best at it), so I allow myself to be a little more hopeful that the combat will be something that will allow me to immerse myself in PvP. In line with their action/tab target hybrid combat aim, I'm hoping it'll have some similarities to BnS, and just feel smooth y'know. I want that feeling of truly enjoying PvP again.
Overall, I'm just expecting this game to be something I can use all my free time on I miss playing MMOs.
Should be called Warden. 100% fits and sounds epic
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Agree with making sure of a polished product before launch, but don`t mind if that is at the compromise of some minor changes to scope.
There is a hope that scope increases over time regardless, and I see that as a draw for future regardless of what they launch with.
AoC-Lite by around 2023 vs AoC-Fully by 2025 or beyond.
Also I saw comments about ashes releasing in 2026, I think this would be a major issue because their funding would have dried up if it takes that long. They are not amazon game studios and have an infinite amount of funding. It's not inconceivable that the studio would have outgoings of $5mil+ per year with their ramped up staff numbers.