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How much of an impact would you like real world holidays/events to have in Verra?

MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
We already know that there will be real world cultural references but I'm curious as to how far you guys would like to see that go?



Do you want them to remain as little Easter Eggs like the Eleanor?

Or full on, realm-wide, holidays like WoW's Winter Veil?
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If I said something that you disagree w/ feel free to say so here.
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Comments

  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    0.
    It's silly to watch people go around in santa hats, decorating with trees and snowmen.
  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    0.
    It's silly to watch people go around in santa hats, decorating with trees and snowmen.

    Doesn't necessarily have to be Santa hats, but we could see a Verran style Christmas that's thrown every year w/ it's own unique twists.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
  • JustVineJustVine Member, Alpha One, Alpha Two, Early Alpha Two
    edited June 2021
    Video game events are one of my primary ways of feeling festive. I prefer when a world has their own events/holidays/traditions, but correlated to the holiday schedule's of irl. I am less interested in character artifacts from real world holidays (santa, elves, rabbits, cupids, etc), but things like decorated trees, snow, lights, festive music, candles, candy/festive food, and even color schemes blue/white, red/green, orange/black etc are all quite welcome and encouraged.

    There are really easy ways to put your spin on thematics to make it feel like Verra. Free example IS can take. Xmas is instead The Birth From Ashes. A week long celebration of life's cycle of death and rebirth. Each day represents a different part of the journey of a flame The Monday of wicks, the Tuesday of oils, the Wednesday of flames, the Thursday of wax, the Friday of smoke, the Saturday of darkness and ash, and the Sunday of rebirth. The days and length are less important than the theme. Its all about making a metaphor represent something important to the world build and making it festive. I would love to see this in December or even xmas plus new years time frame since it does a good job of both holidays.

    Even more cool would be having the different religions trading their own holidays and takes on the different seasonal holidays. We don't know anything about the religions as far as I know but it'd be cool if there was like, chasing a phoenix festival for the temple of the phoenix, and a harvest bounty led by the temple of prosperity or w/e.
    Node coffers: Single Payer Capitalism in action
  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    JustVine wrote: »
    Video game events are one of my primary ways of feeling festive. I prefer when a world has their own events/holidays/traditions, but correlated to the holiday schedule's of irl. I am less interested in character artifacts from real world holidays (santa, elves, rabbits, cupids, etc), but things like decorated trees, snow, lights, destive music, candles, candy/festive food, and even color schemes blue/white, red/green, orange/black etc are all quite welcome and encouraged.

    There are really easy ways to put your spin on thematics to make it feel like Verra. Free example IS can take. Xmas is instead The Birth From Ashes. A week long celebration of life's cycle of death and rebirth. Each day represents a different part of the journey of a flame The Monday of wicks, the Tuesday of oils, the Wednesday of flames, the Thursday of wax, the Friday of smoke, the Saturday of darkness and ash, and the Sunday of rebirth. The days and length are less important than the theme. Its all about making a metaphor represent something important to the world build and making it festive. I would love to see this in December or even xmas plus new years time frame since it does a good job of both holidays.

    Even more cool would be having the different religions trading their own holidays and takes on the different seasonal holidays. We don't know anything about the religions as far as I know but itd be cool if there was like, chasing a phoenix festival for the temple of the phoenix, and a harvest bounty led by the temple of prosperity or w/e.

    A rebirthing festival is an incredible idea. My initial thought was maybe having it around the Summer Solstice. Could easily hold it at different times for different realms so those in the Southern Hemisphere aren't celebrating it at the wrong time.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    None,

    I would prefer the effort be used for almost anything else that is productive.

    Bah humbug!
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    Vhaeyne wrote: »
    None,

    I would prefer the effort be used for almost anything else that is productive.

    Bah humbug!

    Obviously you and I are very aware of each other's stances on roleplay elements, but you can't deny that something like seasonal (re: holiday) events could be used for interesting mechanical things. For example, maybe a specific weapon/armor can only be made during a time when the stars align or the mating cycle for a unique Animal Husbandry mount/pet is only during a specific week of the year.

    Obviously I'd expect rare bosses/mobs as well...or even take existing bosses and perhaps the time of year changes their abilities so they're suddenly more unpredictable in a fight.

    No reason we for holidays to be solely for roleplayer purposes
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
  • Kalv1441Kalv1441 Member
    edited June 2021
    I think a custom version of the holidays within the world of Verra would be a cool idea. It allows you to be festive but makes it unique within the game itself.

    I agree that having Santa hats kind of breaks the immersion
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited June 2021
    Problem with "real world" holidays in MMORPGs is that it's usually restricted to (white) European-American holidays.
    I would prefer to see each culture and god within Verra have their own holidays.
  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    Problem with "real world" holidays in MMORPGs is that it's usually restricted to (white) European-American holidays.
    I would prefer to see each culture and god within Verra have their own holidays.

    I think adding some race specific holidays could add some depth to their lore for sure. I do agree that it's a shame holidays are usually restricted to American ones I'd like to see Intrepid try to branch out as it'd be an excellent bridge to learning about some other people's traditions
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
  • JustVineJustVine Member, Alpha One, Alpha Two, Early Alpha Two
    edited June 2021
    Dygz wrote: »
    Problem with "real world" holidays in MMORPGs is that it's usually restricted to (white) European-American holidays.
    I would prefer to see each culture and god within Verra have their own holidays.

    I would totally be on board for in game holidays to draw inspiration from many nonchristian. Timing of the events on the other hand... Non-christian holidays tend to be on a lunar calendar (obviously there are exceptions but still.) While this translates perfectly fine to a fantasy world, realistically most people use the gregorian calendar these days (at least in business) and festive 'seasons' tend to conglomerate up those time periods, (again due to globalist business.)

    I will repeat I would very much like mostly in game lore holidays/festivities, but the time frames I would much rather be consistent and line up with admittedly western centric timings for core religion driven holidays.

    Racial holidays on the other hand, it would be extremely cool to have holidays based on the holidays of the cultures they draw their architectural cultural inspirations from, roaming holidays be damned.
    Node coffers: Single Payer Capitalism in action
  • TyranthraxusTyranthraxus Member, Alpha Two
    Maezriel wrote: »
    We already know that there will be real world cultural references but I'm curious as to how far you guys would like to see that go?



    Do you want them to remain as little Easter Eggs like the Eleanor?

    Or full on, realm-wide, holidays like WoW's Winter Veil?

    Yours truly doesn't mind a couple of seasonally-available quests and rewards.

    I just don't like them being around for a whole month and becoming anything paramount.



  • maouwmaouw Member, Alpha One, Alpha Two, Early Alpha Two
    I really enjoy server wide festivities - moments when you loiter and make new friends, creates a sense of unity across the server (good vibes).

    It's something unique to MMO's that lobby games can't quite capture.
    I wish I were deep and tragic
  • RocketFarmerRocketFarmer Member, Alpha Two
    Allow the mechanism for nodes to establish their own holidays and reason for festivities. Applying real world holidays is not something I would want.
  • KhronusKhronus Member, Alpha One, Alpha Two, Early Alpha Two
    I absolutely hate real world holidays being added to games. It's lazy design when the developers can use the lore to create their own holidays or events, it forces people to feel they need to log into the game on important days that should be spent at home with family (if they want to collect all of the things offered on holidays), and the holidays are just played out at this point. Santa costumes, easter eggs, halloween treats....it's just annoying.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Maezriel wrote: »
    Vhaeyne wrote: »
    None,

    I would prefer the effort be used for almost anything else that is productive.

    Bah humbug!

    Obviously you and I are very aware of each other's stances on roleplay elements, but you can't deny that something like seasonal (re: holiday) events could be used for interesting mechanical things. For example, maybe a specific weapon/armor can only be made during a time when the stars align or the mating cycle for a unique Animal Husbandry mount/pet is only during a specific week of the year.

    Obviously I'd expect rare bosses/mobs as well...or even take existing bosses and perhaps the time of year changes their abilities so they're suddenly more unpredictable in a fight.

    No reason we for holidays to be solely for roleplayer purposes

    Yes,

    It is not about role-play this time. I just prefer when live games don't do holidays. If they want to mark the passage of seasons every week or whatever in Ashes, that is fine to me as a game mechanic.

    If I have see a bunch of Christmas stuff every December and get guilted into doing the content by disproportionately good rewards for the effort. I would rather we just did not go down that path.
    I have played a lot of MMORPGs and never once thought the holiday event was a good trade off for potential bug or exploit fixes.

    You asked how much of this stuff we would want. For me, the answer is just none.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • CriminalCupcakeCriminalCupcake Member, Alpha One, Alpha Two, Early Alpha Two
    0.
    It's silly to watch people go around in santa hats, decorating with trees and snowmen.

    Debby downer poopin on Santa's cookies...
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    I'm not a fan of things like this at all.

    Look at the timing it would have in Ashes. An event that is yearly for us would happen every 13 years in game. Even from an RP perspective, it just makes no sense.

    I'm fine if Intrepid decide to add in Verra specific holidays - things that would come around every 4 weeks our time. That's fine, it will get enough repeat use to be of worth.
  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    Noaani wrote: »
    I'm not a fan of things like this at all.

    Look at the timing it would have in Ashes. An event that is yearly for us would happen every 13 years in game. Even from an RP perspective, it just makes no sense.

    I'm fine if Intrepid decide to add in Verra specific holidays - things that would come around every 4 weeks our time. That's fine, it will get enough repeat use to be of worth.

    I think that would come down to how Intrepid explains the lore behind the seasons.

    Seasons aren't necessarily related to the speed of which we travel around Verra's sun. Maybe Verra just has a really wonky axis tilt? Or maybe there's a dietic reason for the constantly shifting weathers?
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
  • Rem_Rem_ Member
    I think it would be nice to have holiday seasons. Of course only if they can manage to fit it in, but the festive or holiday feeling in game is really special. It adds a lot of roleplay elements too, like being able to get together for a christmas dinner in a voice chat, and hop into a decorated inn inside of Verra with your guild. It's things like that that really add to a game, but of course aren't NEEDED. You can create lots of good memories like that and I think it would be very nice, and of course it doesn't have to be strictly exactly like real life..
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  • tautautautau Member, Alpha One, Alpha Two, Early Alpha Two
    If they include real world holidays, I agree with the poster above that they should not be restricted to North American holidays. Just this last Wednesday I threw a Bloomsday party -that's an Irish holiday that celebrates literature- and went through almost a case of prosecco, as well as other drinks. Costumes for everyone, of course.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited June 2021
    Maezriel wrote: »
    Noaani wrote: »
    I'm not a fan of things like this at all.

    Look at the timing it would have in Ashes. An event that is yearly for us would happen every 13 years in game. Even from an RP perspective, it just makes no sense.

    I'm fine if Intrepid decide to add in Verra specific holidays - things that would come around every 4 weeks our time. That's fine, it will get enough repeat use to be of worth.

    I think that would come down to how Intrepid explains the lore behind the seasons.

    Seasons aren't necessarily related to the speed of which we travel around Verra's sun. Maybe Verra just has a really wonky axis tilt? Or maybe there's a dietic reason for the constantly shifting weathers?

    While this is true,it would require a hell of a lot of explaining in order to add in something many people dont want there at all.

    To me, these events are like daily quests. Everyone runs them while they are active because there is a limited time to do them and the rewards are usually fairly good.

    That doesn't mean everyone enjoys doing them - most people feel compelled to do them. The fact that everyone does them should not be confused with the idea that everyone enjoys them.

    If Intrepid add in holiday events, they may as well also have daily quests.
  • RavudhaRavudha Member
    edited June 2021
    How much of an impact would you like real world holidays/events to have in Verra?

    None.

    Xmas and Halloween knock-offs in MMOs just feel contrived.

    I'd rather festivals be designed from the lore and try to avoid resembling anything iconic in the real world.
  • WarthWarth Member, Alpha Two
    How much of an impact would you like real world holidays/events to have in Verra?

    None.

    Xmas and Halloween knock-offs in MMOs just feel contrived.

    I'd rather festivals be designed from the lore and try to avoid resembling anything iconic in the real world.
  • I wouldn't want them to have an impact per say, but I would want them to be included. There can be festive decorations and cosmetic things to collect. Nothing that would affect gameplay or give grinders an edge. Maybe a few festive quests and festive-specific NPC chatter with festive-themed rewards that are purely cosmetic. A few world events that drop small amounts of loot, maybe a very small percentage increase in rarer loot, but not something that's worth grinding hours for.
    Basically, I don't want there to be any "impact". I want holidays to be purely decorative. There can be fun, no-reward activities and minigames like beer brawls and snowball fights. Things that would encourage social interaction and pure enjoyment.
  • 0 for real world holidays. I wouldn't be opposed to have in universe holidays. WoW had a couple of them and they are more interesting than the stupid things done for the real holidays.

    I'd like it if the in universe holidays didn't necessarily share the same dates as real holidays either. I prefer in universe holidays because they don't enforce real standards to the game world. They give opportunities to build the game world uniquely.

    I wouldn't be opposed to giving the first people who get a castle the ability to make a holiday. Then if the idea isn't completely **** and proofread by the developers or someone with that authority then it has the opportunity to be a in game holiday. So there is only as many holidays as there are castles in the game.
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    U.S. East
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    The one thing I loved about WoW was these events especially, Halloween had the headless horseman, or Ahune during the.... summer who drops such a badass Scythe... but fuck, its a staff...

    Either way, these sort of events can give a lot of cool shit that could make the game feel special during the holidays. It would be a waste not to do
  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    Conrad wrote: »
    The one thing I loved about WoW was these events especially, Halloween had the headless horseman, or Ahune during the.... summer who drops such a badass Scythe... but fuck, its a staff...

    Either way, these sort of events can give a lot of cool shit that could make the game feel special during the holidays. It would be a waste not to do

    Some have mentioned that it can lead to people just feeling bad for having to miss out on collecting seasonal items due to spending time w/ family.

    Do you think the length of WoW's events is a good way to handle something like this? Or would you suggest a different system?
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
  • EathanEathan Member, Alpha One, Alpha Two, Early Alpha Two
    Zero impact, if you do wanna do events that's fine but relate them to lore
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  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    Maezriel wrote: »
    Conrad wrote: »
    The one thing I loved about WoW was these events especially, Halloween had the headless horseman, or Ahune during the.... summer who drops such a badass Scythe... but fuck, its a staff...

    Either way, these sort of events can give a lot of cool shit that could make the game feel special during the holidays. It would be a waste not to do

    Some have mentioned that it can lead to people just feeling bad for having to miss out on collecting seasonal items due to spending time w/ family.

    Do you think the length of WoW's events is a good way to handle something like this? Or would you suggest a different system?

    I cant remember how long wow events of this sort last, but they should have more time so that people can get the seasonal stuff if they have family stuff happening. So like an extra week or something?
  • GrihmGrihm Member
    Have Lore based events if any, or player created. People that want to participate, feel free. People that do not want to, feel free to not.
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