Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
IF they ever go back to having to click/press for each attack, then the attacks need to be MUCH slower. Having to click 3 times every second for longer fights is not a fun time for many.
Also...is there a reason they should force everyone to play in action mode? If you like the mode then use it, that's why it is there...to be an option.
well forceing in action mode i mean like it or hate it noone forces you to play it if you dont like it. i like that theres diffrent types of modes to play as mage i would also like sometimes to lock my aoe attacks on the target cause i often dont se the targeting on the ground if to many skill animations happens around bosses so it more a gamble.
I would also like to see a change to Mage's Prismatic Beam when using it while tab-targeting. Currently it is most likely to miss since the angle of camera is up so the beam goes to the ground. I'd like to see either a camera angle change closer to first person or have the beam lock on like any other spell. Currently with tab-targeting player manually puts the camera angle to an awkward position where they can't see the enemy they are shooting with Prismatic Beam.
I understand that this is not a problem with action mode!
I am someone who prefers to move while attacking, not being able to do this forces me to simply stand and hold the basic attack button. The tab combat centric gameplay is not helping the game develop the action combat in a good way at all.