Dreoh wrote: » I just think at any time you have no agency while playing a video game, you are not "playing a video game" until you get your agency back.
Dreoh wrote: » I just went into the nuance of the difference between death state and stun state like 3 comments above yours
Dygz wrote: » I guess we're not playing a game while dead so MMORPGs should not have death.
Cypher wrote: » Stuns can very easily be abused into stunlocking which is absolutely terrible gameplay. Unless you’re a major control freak that gets off on giving your opponent a bad experience and/or preventing them from fighting back, then you won’t support stuns. Relying on preventing your opponent from playing the game in order to win instead of beating them outright is cowardice. It would be like forcing your opponent to skip their turn in a game of chess because you couldn’t beat them on pure merit.
Dygz wrote: » Dreoh wrote: » I just think at any time you have no agency while playing a video game, you are not "playing a video game" until you get your agency back. I guess we're not playing a game while dead so MMORPGs should not have death.
CROW3 wrote: » Stuns are a classic board game mechanic called: "you lose a turn"
mr n0body wrote: » Stuns are lazy coding
Noaani wrote: » mr n0body wrote: » Stuns are lazy coding No stuns is lazy coding, as there is no coding involved. Adding stuns is more coding than not adding stuns. The only thing lazy is your statement.
Dreoh wrote: » Nothing lazy about doing the alternatives.
Dreoh wrote: » This entire thread isn't "No stuns!" It's "Alternative to stuns!"
mr n0body wrote: » Dreoh wrote: » This entire thread isn't "No stuns!" It's "Alternative to stuns!" How is a throw not an alternative to a stun? Does your hero NECESSARILY have to be standing there in the mortal combat "finish him" pose for the duration of the stun? Or is it just not the alternative you want? then just say that.
Dreoh wrote: » mr n0body wrote: » Dreoh wrote: » This entire thread isn't "No stuns!" It's "Alternative to stuns!" How is a throw not an alternative to a stun? Does your hero NECESSARILY have to be standing there in the mortal combat "finish him" pose for the duration of the stun? Or is it just not the alternative you want? then just say that. What? I wasn't talking about your comment at all, what are you going on about lol?