Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
There were a few notes in this thread that could dovetail into in-game systems that help folks manage and resolve conflict - such as a wide variety of differing permissions/role hierarchy, ban rules, and warning/strike systems.
Some of our Guild Gathering topics may appear to tie directly into potential in-game systems, and others may be more general thought-starters on your approach to guilds and how we can support them!
If I AM involved in the drama and there's no intention for resolution, I'd rather cut ties and be on my way.
Being able to mark individuals/groups so they have a symbol/different colour to them, indicating to all members that this is an enemy, would be very cool and useful.