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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Opinions about Racial Armour
Conrad
Member, Alpha One, Alpha Two, Early Alpha Two
I think this is an important topic to discuss.
Currently, Intrepid plans to make all ingame armour race specific in their appearance. I personally think that's a bad idea. 2 reasons:
1. The armour is always of racial design. This takes out the incentive of using your opponent's armour as a trophy as no one will recognise the armour of the person you killed because it will turn to your own racial design. No one will buy your bullshit flex 🤣
2. Stuck with your Racial armour might feel shit if you don't like it's design. Better to just pillage a different race and get their armour instead xP
Currently, Intrepid plans to make all ingame armour race specific in their appearance. I personally think that's a bad idea. 2 reasons:
1. The armour is always of racial design. This takes out the incentive of using your opponent's armour as a trophy as no one will recognise the armour of the person you killed because it will turn to your own racial design. No one will buy your bullshit flex 🤣
2. Stuck with your Racial armour might feel shit if you don't like it's design. Better to just pillage a different race and get their armour instead xP
1
Comments
I think a better solution would be to tie racial armour appearance to CRAFTING instead of all armour you put on.
Example:
Instead of.. orc friend gives me their orc-plate, which turns into elf-plate when I put it on. Silly.
We have, orc friend crafts me orc-plate, which remains orc-plate even when my elf puts it on.
This way we can have cool unique racial designs locked behind races, and everyone can enjoy any appearance they want without resorting to the dreaded CASH SHOP.
Now this may or may not be a problem depending on how racial traits work out for gameplay. But it would be nice to know if you are fighting a Kaeler or Vaelune just by looking at them and not have to guess because all armor looks the same on all humans.
Pretty much this. Perhaps also have the tag, "trophy from [Player Name]". Would be epic af
I actually dig this, then you would have to find crafters of a specific race to build the aesthetic you want.
Yes, or learn a variant of racial armour. But tbh, I'm not sure which option would be better.
P.S. Trophy system would definitely be cool yeah. Then we can have player run assassination agencies.
Skull trophies of players you've killed to hang them up in your freehold
Or skulls on a chain like chaos warriors do in warhammer. Or better, their actual heads. But yeah... not gonna happen with Teen rating.
doom plate armor d. elf male
Tallum Plate for races male/female
Tallum leather for races male/female
is it really THAT BAD FOR RACES TO LOOK UNIQUE?
Would you be ok with any of these possible combinations of'meeting the player base half way' options from Intrepid:
1. Not every skin of the model looks good. Sometimes stretched out, pixelated, or just 'the wrong looking texture' but over all no clipping from the model occurs
2. Some clear effort on making sure the skin looks right, but some clipping and jankiness occurs in motion
3. This is mostly applied to 'core armor sets'. Ie. Sets expected to see the most use, so when you can do it, it looks great and you have reasons to feel bad ass whenever you 'unlock' it dodge via resources earned or trophies taken
(Either way I think the trophy stamp of name and time of death are very do able so you at least can probably expect that much.)
I mean, minecraft gets away with it >.>
Box heads and actual heads count differently with ratings
You need to explain this, cuz I don't play Archage. That is if it is AA
Ah. I guess so. I don't easily get squicked by It wouldn't have occurred to me other people would consider them different things.
I mean there is going to be some work in differentiating them no matter what due to the wire frame and look optimization thing. However yes some games like FFXI and XIV go the extra mile to make them look more distinct (I think mostly for fun/flavor). So it sounds like you definitely wouldn't be for 1 or 2 (direct me if I am wrong though), but would you be ok with 3?
Eh, don't know. Would have to see how the racial armours actually look like first. Varies how they define racial
Maybe it'll be good to revisit this once Intrepid shows what at least one armor set will look like on multiple races, to get an idea of how different we're talking.
Well problem is, once they have gone too far in, there will be no going back
For instance, as with that Tallum Plate - if it’s Tallum leather / mail / scale and it always looks like it’s Cancun beachwear for that female elf (cause that’s their ‘style’) that seems an awkward and weird way to make armor “different.”
To George’s point you’ll be able to tell the races+genders apart in a group, but for each individual character - the aesthetic will remain basically the same.
Or am I misunderstanding intrepid’s approach?
I get you, but I've just come to the realization that every single armor set would require 18 variants if done this way. That's a ton of work is all. Again, I think it sounds great and makes more sense than only being able to wear "your kinds" armor. But a tall order for sure.
It was the worst part of Lineage 2 and has no business in a modern MMO.
Intrepid needs to reconsider this horse shit.
This is my personal feedback, shared to help the game thrive in its niche.
2: A Vek is going to have to tweak a Dünir's armor to get it to fit.
3: It shouldn't be possible for a Kaelar to wear Vaelune armor because that doesn't fit the lore.
1. Why? If it drops, there's your trophy
2. And? They don't have to add tweaking to the game. This isn't a super realistic game where you need stuff like eat and shut
3. Erm, and what is there in the lore that says Kaelar can't do that? Some magical enchantment that is race picky? 😆
2: It's inherently tweaked because Vek armor will not fit on a Dünir and Dünir armor will not fit on a Vek.
1. Pretty sure it does if you're a red player and you die. Hence my trophy point
2. Yeah but having to tweak the armour is no valid point that they can't wear that specific armour. That could easily be done by forcing the player to repair it to "adjust". They don't need to implement armour adjusting to make it a valid take on wearing racial armour of 1 on a another