Odal wrote: » profk wrote: » Looking at the packs it seems to me like the game si intended to have a monthly fee and microtransactions. Is this true? It feels like double dipping to me. Agree, that's the one thing I dislike with Ashes. Cash-shop. Allready. You want to pay subscription to avoid having any cash-shops ruining the game. Not to have them both. I think buying cosmetics is almost as bad as P2w, because Cosmetics is a huge part of an MMORPG, and if you can buy things for real money to look cool. Then what is the point? I hate that this is the new standard of games. I would normally never play a game with a cash-shop if it's an MMORPG or RPG, but Ashes can be an exception knowing that Steven is very well aware of the problem with Pw2 and all of that, and has a good vision and ideal for the game. But still..
profk wrote: » Looking at the packs it seems to me like the game si intended to have a monthly fee and microtransactions. Is this true? It feels like double dipping to me.
Odal wrote: » The cheapest? I paid 12.99 for WoW and could change my looks in TBC. For Free.
Odal wrote: » 248 seems very reasonable to me for two years. Way way better than Cash-shops. Way better.
profk wrote: » Reading a bit fast are you? "Arenanet has quite successfully demonstrated that you can just live on box price if you predict your back-end expenses well and build them into the box price up front." As for the rest, all of the other games gave you back your box cost in free sub months. Thank you for playing. //plonk
Odal wrote: » cyanideinsanity wrote: » profk wrote: » Reading a bit fast are you? "Arenanet has quite successfully demonstrated that you can just live on box price if you predict your back-end expenses well and build them into the box price up front." As for the rest, all of the other games gave you back your box cost in free sub months. Thank you for playing. //plonk Is this why gw2 went f2p, has cosmetic mtx let you buy gold via gem conversion, and sold unbreakable gathering tools that are character bound? I havent played in years so i dont know exactly how those tools are. It's probably to increase player base more than anything. MMORPG:s playerbase dwindle over time, so while Gw2 was really succesful without this bullshit, it's still in the nature of things that the amount of players dwindle and then they do moves like this. That's my guess anyway.
cyanideinsanity wrote: » profk wrote: » Reading a bit fast are you? "Arenanet has quite successfully demonstrated that you can just live on box price if you predict your back-end expenses well and build them into the box price up front." As for the rest, all of the other games gave you back your box cost in free sub months. Thank you for playing. //plonk Is this why gw2 went f2p, has cosmetic mtx let you buy gold via gem conversion, and sold unbreakable gathering tools that are character bound? I havent played in years so i dont know exactly how those tools are.
Odal wrote: » cyanideinsanity wrote: » Odal wrote: » cyanideinsanity wrote: » profk wrote: » Reading a bit fast are you? "Arenanet has quite successfully demonstrated that you can just live on box price if you predict your back-end expenses well and build them into the box price up front." As for the rest, all of the other games gave you back your box cost in free sub months. Thank you for playing. //plonk Is this why gw2 went f2p, has cosmetic mtx let you buy gold via gem conversion, and sold unbreakable gathering tools that are character bound? I havent played in years so i dont know exactly how those tools are. It's probably to increase player base more than anything. MMORPG:s playerbase dwindle over time, so while Gw2 was really succesful without this bullshit, it's still in the nature of things that the amount of players dwindle and then they do moves like this. That's my guess anyway. Funny thing is gw2 had all but the f2p aspect since launch i believe. Or at least since around when i started playing shortly before living world season one in 2013. When I played Gw2 in the very start, they had nothing of it from what I can remember. I don't know what happend after that. I didn't like Gw2. Played it for like two weeks, maybe a month at most.
cyanideinsanity wrote: » Odal wrote: » cyanideinsanity wrote: » profk wrote: » Reading a bit fast are you? "Arenanet has quite successfully demonstrated that you can just live on box price if you predict your back-end expenses well and build them into the box price up front." As for the rest, all of the other games gave you back your box cost in free sub months. Thank you for playing. //plonk Is this why gw2 went f2p, has cosmetic mtx let you buy gold via gem conversion, and sold unbreakable gathering tools that are character bound? I havent played in years so i dont know exactly how those tools are. It's probably to increase player base more than anything. MMORPG:s playerbase dwindle over time, so while Gw2 was really succesful without this bullshit, it's still in the nature of things that the amount of players dwindle and then they do moves like this. That's my guess anyway. Funny thing is gw2 had all but the f2p aspect since launch i believe. Or at least since around when i started playing shortly before living world season one in 2013.
Odal wrote: » daveywavey wrote: » Odal wrote: » 248 seems very reasonable to me for two years. Way way better than Cash-shops. Way better. To be honest, I'd much rather have a cosmetic-only cash shop that I don't ever need to spend in, than have to pay an extra $248 to get rid of it. As long as it stays cosmetic-only, and we don't get any more of those fricking corgi abominations, then I really don't see the problem. I don't agree. I think cosmetics is a huge part of an MMORPG. I can still remember when I played WoW for the first time and saw a min maxing dude who was allready lvl 60 when I was lvl 30 on a skeletal warhorse. It was so cool. If you could just buy it in a shop - who cares. ZzzzZzzz... ruins the game. And buying expansions, releasing expansions makes it so you have something to look forward to. Especially for collectors of boxes and stuff.
daveywavey wrote: » Odal wrote: » 248 seems very reasonable to me for two years. Way way better than Cash-shops. Way better. To be honest, I'd much rather have a cosmetic-only cash shop that I don't ever need to spend in, than have to pay an extra $248 to get rid of it. As long as it stays cosmetic-only, and we don't get any more of those fricking corgi abominations, then I really don't see the problem.
Odal wrote: » pyreal wrote: » Odal wrote: » daveywavey wrote: » Odal wrote: » 248 seems very reasonable to me for two years. Way way better than Cash-shops. Way better. To be honest, I'd much rather have a cosmetic-only cash shop that I don't ever need to spend in, than have to pay an extra $248 to get rid of it. As long as it stays cosmetic-only, and we don't get any more of those fricking corgi abominations, then I really don't see the problem. I don't agree. I think cosmetics is a huge part of an MMORPG. I can still remember when I played WoW for the first time and saw a min maxing dude who was allready lvl 60 when I was lvl 30 on a skeletal warhorse. It was so cool. If you could just buy it in a shop - who cares. ZzzzZzzz... ruins the game. And buying expansions, releasing expansions makes it so you have something to look forward to. Especially for collectors of boxes and stuff. What is WoWs end game? Get cool looking gear. Not what AoC is about. I think the "end game" depends on the person. That's the whole point for many in MMORPG:s. I know Steven has spoken about it before. Some like to craft, for some it's cosmetics, for some it's PvP, etc. For me cosmetics is important and that's why I don't like Cash-shops. I think it makes the game worse and it's a shitty corp practice.
pyreal wrote: » Odal wrote: » daveywavey wrote: » Odal wrote: » 248 seems very reasonable to me for two years. Way way better than Cash-shops. Way better. To be honest, I'd much rather have a cosmetic-only cash shop that I don't ever need to spend in, than have to pay an extra $248 to get rid of it. As long as it stays cosmetic-only, and we don't get any more of those fricking corgi abominations, then I really don't see the problem. I don't agree. I think cosmetics is a huge part of an MMORPG. I can still remember when I played WoW for the first time and saw a min maxing dude who was allready lvl 60 when I was lvl 30 on a skeletal warhorse. It was so cool. If you could just buy it in a shop - who cares. ZzzzZzzz... ruins the game. And buying expansions, releasing expansions makes it so you have something to look forward to. Especially for collectors of boxes and stuff. What is WoWs end game? Get cool looking gear. Not what AoC is about.
Odal wrote: » Yeah i've never liked that. I like when you can see who is powerful and not and what set they wear. etc.
profk wrote: » Myself Im willing to pay an initial box price but it should come with the equivalent number of months free, so what Im really doing is pre-paying a few months.
Atama wrote: » I know people don't like spending money, and that's all this thread is doing; griping about the fact that you have to spend money to get stuff. But here's the thing... The game is run by people who need to eat and to do that, they need money too. And the way they get their grocery money is that you give them payment for the services they perform to make the game you play, keep it running, fix problems, and add new stuff to it.