Dygz wrote: » LMAO. Fighting back in an MMORPG will have nothing to do with instincts. And, giving your attacker Corruption is the quickest way to end an unwanted activity, so... there will be plenty of people staying green instead of flagging as a Combatant. People who enjoy random PvP combat will flag as a Combatant. People who don't enjoy random PvP combat often won't flag as a Combatant.
Neurath wrote: » The problem we have is the devs have added a stupid system of drops being related to combat stance. Its a stupid notion because it doesn't incentivise PvP, it also does not decentivise PvP. Everyone should just drop the same amount of resources. This would then stop players seeking greens for bigger payloads and it also stops greens from quitting because they are forced to turn purple to cut down on resource loss.
Kardin wrote: » Neurath wrote: » The problem we have is the devs have added a stupid system of drops being related to combat stance. Its a stupid notion because it doesn't incentivise PvP, it also does not decentivise PvP. Everyone should just drop the same amount of resources. This would then stop players seeking greens for bigger payloads and it also stops greens from quitting because they are forced to turn purple to cut down on resource loss. I completely agree with you on this
Dygz wrote: » Non-Combatants have normal death penalties when killed by a PvP attack. The same amount as if killed by a mob. If you don't fight back and your attacker doesn't kill you because they don't want to suffer 4x the normal death penalties, you lose 0 resources. And, giving your attacker Corruption not only ends the unwanted PvP combat as quickly as possible, but also deters future PKs.
Neurath wrote: » Given that steven used to say a single kill on a green would not be too harsh, it does not deter player kills in future. The corruption is in place to stop massed murders taking place. Not to stop pvp. If you think that turning people red will stop pvp i don't know what to you. It hasn't stopped these situations in any game. My stance was not to protect the corrupted. My stance was to highlight the flaw that the people least likely to pvp will be the focus of a lot of pvp. Its like stealing candy from a baby.
Dygz wrote: » 4x the death penalties.