Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
I'm just expressing my opinion, im not telling it must be as i said or telling your opinion is bad, we all have different opinions, that why we are discussing it, for me its ok for you no, we will see, anyway there is lot of time till the game will be released, i think we will know what is good when we will have beta to test it out.
The fix for that is a dynamic game where areas progress and change with the rise and fall of cities.
Flight paths really have little to due with that issue.
Flight paths would probably make it easier to void unwanted PvP combat/ganking, though.
Avoiding zergs, requiring planning, enjoying the scenery, making caravans possible...tons of reasons to have NO fast travel. If it makes the twitchy, impatient people leave, perhaps that is a plus as well.
😜
I'm sure there are several valid reasons to not have fast travel, but realism is not one of them.
Should be fun to see how often "No fast travel!" is a motivator to destroy Scientific Nodes.
Verra is flat! The mayor is a lizard! Deep state control all nodes! Teleporters cause plagues!
Death to the scientific nodes and their demon magic!