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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
I'm just expressing my opinion, im not telling it must be as i said or telling your opinion is bad, we all have different opinions, that why we are discussing it, for me its ok for you no, we will see, anyway there is lot of time till the game will be released, i think we will know what is good when we will have beta to test it out.
The fix for that is a dynamic game where areas progress and change with the rise and fall of cities.
Flight paths really have little to due with that issue.
Flight paths would probably make it easier to void unwanted PvP combat/ganking, though.
Avoiding zergs, requiring planning, enjoying the scenery, making caravans possible...tons of reasons to have NO fast travel. If it makes the twitchy, impatient people leave, perhaps that is a plus as well.
😜
I'm sure there are several valid reasons to not have fast travel, but realism is not one of them.
Should be fun to see how often "No fast travel!" is a motivator to destroy Scientific Nodes.
Verra is flat! The mayor is a lizard! Deep state control all nodes! Teleporters cause plagues!
Death to the scientific nodes and their demon magic!