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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Forced PvP Zones Will Be Amazing!
YaBoiWiilly
Member, Alpha Two
I am beyond excited for there to be zones like the open water that will be forcing players into PvP. I've been playing MMO's for ever and some of the most memorable and best moments have been in zones like these (Runescape Wilderness for example). I also love the idea of finding ways to mix the PvE Community and the PvP Community together. It can always create such fun chaos between the 2 player types!
What does everyone else think about this?
What does everyone else think about this?
1
Comments
They have a personal definition of PvX don't mind them. What they are trying to say is that there is PvE content in the zone for you to do while you are hunting in the forced PvP zone.
I see i see! Yeah that makes sense. Either way i think these things are going to be really cool for the game im huge into PvP on New World. So im very excited to see these things!
The only difference between the open sea and the rest of the world is the lack of punishment/corruption/risk for the aggressors.
Cheers
I see! Thanks for the clarification!
Could you talk more about things you liked about the wilderness relative to open PvP zones and maybe some of the flaws you hope Ashes avoids? It's rare that we get someone who is an open Runescape PvPer around here.
Answers to most of the questions you might have are probably answered in the wiki, definitely recommend taking a look, way more trustworthy than myself 😅
Oy, I used to be one. Even played the original DMM for a few months 🥰
It happens to skew the server too close to a PvP server for me to be willing to play on that server - and since Ashes only has one server ruleset for all servers - that means I won't be playing Ashes after the testing phases.
Of course, when I play New World, I have PvP turned off.
Im glad your finally opening up about your troubled past mate /s lol. Good to know.
Of course! I really enjoyed the Wilderness part of Runescape because it provided this very "Dangerously Mysterious" vibe to the zone. You know there could be high level players there, but you also had the thought of "Well maybe i could get a kill..." and getting someones Gear/Resources always felt so good. Also when you have things like Clue Scrolls in the game that FORCE you to go there. It creates that PVE and PVP part of the playerbase to collide. I think thats awesome.
However Runescape now is suffering from the late game of some of the problems. We are seeing the PVP players wanting to not fight each other, but just prey on the PVE players who are just simply trying to do PVE stuff. So balancing that is still an issue even in games that have been doing it for awhile!
I love New World, but it doesnt provide much reward for even having PVP on imo.
I think is a bit of a stretch.
Before this change, there was a chance to find some pure PvEers venturing in the open sea for exploration or content.. After the change, they won't even think about it.
It is probably more likely to have the opposite effect from what you expect by further separating the 2 communities.
I don't have a mindset where getting another player's Gear/Resources feels good. Successfully defending a Caravan or Siege would make me feel good.
I can see that for sure. I guess i just dream of an MMO that can actually make both sides do things together that dont end up in seperation! lol
That's a nice dream to have and hopefully Intrepid can make it happen
The "I WILL NOT PLAY" message is already morphing.
Hah nothing wrong with that either. Sounds like Ashes will need players of all kinds! hah
I don't see how it can work, but...
If it does work out for Ashes to Steven's satisfaction... that's truly awesome.
Well if the game succeeds at it's design goals you could see that on land at least.
We've all had our dark times...
In Steven we trust. lmao
dont worry the pvp doesnt even feel rewarding either, that whole game feel unrewarding no matter what you do
Sorry but I gotta call you out on that one. New World has zero loot on death in open world PvP. What game are you talking about?
When you kill a player they drop loot on the ground (it is a chance), you must have not done that much open world PvP. You are kind of calling yourself out right now lmao
You don't get the player's items but there is a chance of the player dropping items like a mob if i'm remembering right.
In developement (alpha/beta) it was originally a full loot pvp game if i remember correctly. The outcry was so loud thst amazon flipped their stance on pvp to what you see now
correct