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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
I think this would only be a temporary issue.
Players will eventually want to experience different content they will need siege these nodes to develop different nodes.
Natural gameplay event? People who want to keep the AH fighting against those who want to form a different Metro, both sides trying to convince the people who just 'want a different Econ Metro somewhere else'.
"Driver of change".
"For what...?"
"Just about everything, really."
I see. from the wording here it would suggest that you can see and bid on the listings, but this does not say that the item is sent to you. If it is, then thats bad. if it isn't, well they still have to go and pick up the item even if they purchase it.
Basically the utility seems to be that you can look at more options however I could of course be wrong. We need more Steven insights.
All's well.
(ref: Auction House)
This is the discussion for which you felt like you to quote me on.
Let's start with this and I hope you are still paying attention, resisting your urges to skip to the point where, without having read anything, you get to type more irrelevant stuff.
If you really wanted to weight in on this, instead of showcasing your collection of relevant IT words, you would have read that I was talking about players OPTING IN, or creating bannable third party programs to simulate an AH. These players having listed their goods can be easily viewed by a GM and get banned.
Now, you claim that SOME PLAYER can walk around town and collect "dATa" and in real time display them on a website, in order for people to view what each town has to offer and exactly where to find them. The sellers themselves are not at faulty and should not be banned. A few issues with this useless scenario you conjured.
1. This isn't an illegal AH, it's the same as the marketplace section on every mmo forum. Any player or any shopper can post anything they want. It's not relevant to the discussion.
2. There is no way to track in real time all those sellers and available items, before those items are sold. You dont believe me? Look at https://eu.tamrieltradecentre.com/pc/Trade. Chances are that if by using this site I get to that NPC seller, the item I want hasn't been there for hours. It's useful but not accurate. Not only these are a few NPC AH, as opposed to the numerous sellers that AoC will have in each town (which you claim that somebody can just walk by and collect the info and store it for real time use), not only there won't be teleports in AoC, the main thing with such websites is that those mmos allow them. Zenimax has allowed TTC to do this.
Do you thing that IS will allow such websites to exist? And if IS "can't track them all", how on earth will players track them in order to MAKE USE OF THIS ILLEGAL SYSTEM? It will be pointless, just as the vast majority of your input.
Do you want to go back to the topic at had, in which players OPT IN to cheat in order to get their goods advertised, and by advertising their goods they advertise that they cheat, or do you want to make up another scenario?
Personally - I would like to see player made bazaar, markets, stalls.
I'd like to see freeholds having NPCs of different types who can sell weapons/armor/resources types
I'd like to see a place that is created organically by the players - a place where everyone meets up maybe, once a week or bi-weekly or monthly to sell all the big ticket items.
Actually this was implemented in New World, and it failed, so they remove it ...
no issue in stall, but please, dont require player to stay in stall, that was in silkorad and it was not good, you needed to have 2 acc to actually sell something if you wanted to play, later on even silkorad implemented the AH, all the games that i played, didnt have AH or have localised AH and then implemented the global one, based on user feedback
Then they come with global economy and it helped the useless locations, because you can actually be there, otherwise we have focus on the few locations and that it.
And this will repeat there, but we have few systems that will help in this, e.g. caravans, so maybe it will be better, but for sure i will let the super power of Eco node as its. This will be the reason people want that kind of node.
I'm not for general AH, or against localized AH or storage, but speaking from experience, the local one failed in every game i played, even the stalls that player actually needed to stay there in order to sell something.
If you really want to have stalls, its OK, but hopefully they will implement npc, that will stay in you stall and you will sell items even if you play the game.
@George_Black the linked AH just lets you buy stuff. That bought stuff will still be in the warehouse of the node it was bought from. Players still need to go there, pick it up, and transport it to the node you want it in (probably the node with your freehold/workbenches).
personally in favor of player being in stalls
Crafters / Smithies / processors are stuck in town to make goods.
Gathers gotta go out
adventurers gotta go out
every players in AoC has a job and selling needs to be a job in of itself.
if that means a 2nd account - so be it - hey more money for AoC which is a plus and allows keeping payroll for GMs or take the time to sell.
So in old MMO games of he late 90s - IE Everquest - players wont sell stuff until sunday. Every Sunday every player in the world converge to a zone - East Commonland and met up at the Tunnel and the tunnel became a bazaar for every players to sell their stuff.
There is nothing stopping us from doing that - if you want to sell 24/7 - buy a 2nd account
You cant have your cake and eat it too - so you need to decide how you wish to play the game. Is today a sell day or crafting day or gathering day or exploring day or pvp day.
No and no. There should be no reason for someone to be paying two subs to do things in game. If you want bad design for your amusement as a rper leave that to your own experience and only have your shop selling when you are in the area.
Anyone advocating for bad gameplay for rp purpose is silly.
It doesn't have to track it directly. If there is no API then the site would feature what people post to it.
If enough people post to it and the site is well enough organized, supported and easy to use; it will eventually became the "place to go" to shop. It will save people the time of traveling all over. The convenience will justify not getting the strictly best deal
Edit: in other words merchants themselves will try to get a leg up on the competition by making thier stuff easier to find
Yep. Just like warframe.market for Warframe.
That is a bannable offense. Every trader posting info that can be traced realtime and updated based on sales will be banned, if AoC chooses to enforce no AH beyond Economic Node.
And if we are talking about a si.ple post, not a program, why would people need a site for this? There are forums.
You are getting confused about what was discussed.
That's a lot to put on Intrepid to track external websites for in game banning. Also I don't think that would go over very well.
I know what you mean Black, but I'm telling you that is how it will likely play out. The examples are out there.