Sapiverenus wrote: » Illusions to distract is slightly more unique though. healing ##s and stat ## changes are not creative. Sounds like he'll play Tank at release if it's a Control role. Probably nothing to "return to MMOs" though lol. Name 3 unique support abilities @Diamaht I'd scrounge around looking through Dota 2 and even League of Legends to find them.
Aerlana wrote: » it seems you say that mmorpgs didnt have support . . . But i probably misunderstood ... I hope
Sapiverenus wrote: » @Noaani Do MMOs not have classes that comprise of mostly stuff like this? Pretty sure they do. Diamaht probably is just hoping the game is a bit deeper overall.
Noaani wrote: » Aerlana wrote: » it seems you say that mmorpgs didnt have support . . . But i probably misunderstood ... I hope Very few MMO's have support classes. Support =/= healer.
JustVine wrote: » What is people's definition of support here? This is starting to sound like different people have different definitions.
Sapiverenus wrote: » I guess I have reason to repost this then.
Aerlana wrote: » but ... his message feels more like "support was not a thing in MMORPG) which is false, it disappeared (or mostly disappeared) but i have good example in mind...
Noaani wrote: » The OP specifically stated that support was a thing - there were even examples of two games that had support classes.
Diamaht wrote: » ... these merely supplemented their main role of buff/debuff and crowd control. Their main job was to enhance party members and lock down/distract enemies.