Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
That's what I am saying.. Maybe I am misunderstanding but it seems like a lot of people are marking a timeframe based on what we "haven't seen" like we have to see everything that is going to be at A2 before they are allowed to start A2. Like I said, seems like they have limited time and are trying to show exciting things to drum up interest. Especially with the recent influx of eyes on this game.
That being said the western continent is definetly the one they have completed most of my hunch here is the biomes with a name on them ion there updated world map are the zones that are completed as of release of that map so 4 on the west and 1 on the east, so alpha 2 will consist of the junark, riverlands, and desert at the beginning with maybe some bleed in from the surrounding biomes like the badlands and the tropics (Which was alpha 1 biome so might be close to being done too), steven said 2 months back i beleive with the monthly dev vid, that the alpha 2 will be a significent cross section of the riverlands, desert forest and a bit of the bad lands, he also said he hit a significent internal milestone too ion the same livestream which Could of been the completion of the alpha 2 map biome area or something else now there just waiting for other systems before alpha2. But thats just a theory, an AoC theory
They don't have to. @Natasha is correct as well, Steven has stated that A2 will not be feature complete at launch. But I think it should be pretty well fleshed out. Do we have to see every biome before A2 rolls out? No. But they've asked for our input on the two zones they've showed us so far. Why wouldn't they want it on the others before A2? This same question goes for almost all the things on the list I made.
The only items on my list that I can foresee being pushed out further past the launch of A2 would be the 6th node tier, naval content, and maybe mount abilities and combat. Everything else on that list is pretty essential to experiencing the game as intended within the first couple months.
Now, just because I think the majority of the things on that list should be in place before the launch of A2 doesn't mean Steven needs to show us all of them, you're correct. But again, would Intrepid rather not get at least some feedback on how these systems look/function before they make this grand A2 reveal that they keep saying is oh so important to get right from the beginning?
I dunno, I think we're gonna see quite a few more monthly updates before A2 launches. Maybe we'll get a surprise next summer if they start doubling up on content reveals and community feedback requests soon.
Beta 1 : September 2023
Beta 2 : March 2024
Release of AOC : September 2024
February 2024 Beta 1.
June 2024 Beta 2.
Release of AoC : Ocotober 2024 ( Maybe? )
It's hard to say what sort of state Steven is prepared to launch AoC in.
Will it still contain 10% or 20% .... etc of bugs yet to be squashed ?
Very little
They saw very well what happened with New World, Cyberpunk 2077, etc and there's no way they're going to repeat that mistake.
Of course there will be bugs. But as long as they're the exception and not the rule, things will be fine.
1-4: Riverland will be a biggest biome at Alpha 2, as Steven said that on stream at the end of May, 2022. Other locations probably done, they showed development of desert and even trailer (not cinematic).
5-6. The crafting mechanics here are not hard to develop, just like in old-school MMORPG. They don't have to do anything new, the core mechanics worked for A1. Click here, click there and get the item.
9. Steven replied to this question in mid-July:
Q. when do you think the team will have node perks and buildings mapped out for all 4 node types?
A. Those have been completed for a little while now, and are still undergoing implementation and testing (discord)
From this we udnerstand, that the Metropolis is ready and they are testing it (perks are only at level 6-stage)
10. Actually, I think hardest part here is skill-development. Main archetypes and also augments progression, tons of animations, mechanics. So waiting for that.
11-12. as previously mentioned, we are waiting for a demonstration of combat system.
7, 8, 13, 14, 15 points: One year they are working on that, so probably there these mostly done.
Don't forget A2 at the begining not gonna have all game-mechanics.
In my humble opinion Alpha 2 comes around July 2023 - Two years after A1:)
Alpha 2 in March 2023 is unlikely.
Steven said at the last AMA: spot-tests for A1 and A2 pachage holders would begin within a few months.
P.S. Watching now the latest episode Theory Forge, where you said AoC will be released in 2025.
It seems like the launch of A2 will be an all hands on deck kind of thing that will sell some packs.
This is definitely my hope! I just have a hard time being optimistic about these things. Thanks for the tidbit about the nodes being nearly finished pre-testing.
As for the crafting mechanics, I definitely don't think the processing and crafting will be basic like every other MMO. Basic placeholders were for A1. With the mini-game type stuff that Steven was talking about recently, I feel like they might want feedback on those from the beginning. They need to really "wow" people watching on Twitch and Youtube when A2 launches. Hopefully, those systems will be included in one of the spot tests next Spring and won't take up too much extra time while the team finishes fleshing out the archetypes.
When it drops it obliterate everything. Wow will still be pay to win, with a completely non understandable story, new world still won't have mounts or swimming, and ff14 will still look like halo combat evolved/ og doom and have no good pvp.
My advice tho is leave alpha 2 and beta 2 up for a long period of time so people have something to play. Not like 1 or 2 months but like 6 or 8 months. Let people spend lots of time breaking it, and figuring out what really doesn't work and what does work. Even tho you do lots of iterations lessons you learn from the older tests might still apply to newer iterations.
Sure they gonna work on crafting system and make it more unique, but as you said and Steven told early, they will create mini-games for crafting, so just basic crafting system (click here, than here=item) + mini games, which is probably not so hard to develop, compared to the game.
With that said, I am more than content to wait for a finished product. Whatever that looks like or however long that takes.
Any final release dates I give right now are mostly me joking.
Can't have much clue about final release until Alpha 2 ends.
July 2023, wait for this date.
Because it would mean the devs would have to work fairly tediously during the holidays.
If they do spot testing in Oct-Nov... there migh be some more spot testing in Dec.
But, Alpha 2 launch will most likely be mid-Jan - at the earliest.
This will age better.
But you’re not going to play it, right?
This is the only real answer.
We'll know it's nearly ready to go when they stop selling the Alpha Packs
They'll stop selling them when they'll run out.