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Flagging System

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Comments

  • LudulluLudullu Member, Alpha Two
    Okeydoke wrote: »
    lol Liniker. We are at risk of getting New World'd or partially New World'd essentially...forever. Even after launch, we could still get New World'd.

    Dygz is going to rub your face in it if/when it happens.
    At this point I'd be really surprised if we were. Intrepid have obviously seen all the whining across all platforms about how "non-opt-in pvp is trash and the game will die because of it" and they've obviously seen how the genre barely has owpvp games in it, yet they've added 2 free pvp locations to the game recently. It'd be a super weird move to go 2 steps towards one side of design and then take several steps in the opposite direction.

    I get that games change during development, but with the whole design of Ashes there's just too much stuff they'd need to change if they wanted to start appealing to the same people that whine about pvp.
  • OkeydokeOkeydoke Member, Alpha One, Alpha Two, Early Alpha Two
    NiKr wrote: »
    At this point I'd be really surprised if we were.

    I'd be surprised too. There's always a risk though, even if only small. But yeah, you give good reason why they shouldn't.
  • BaSkA_9x2BaSkA_9x2 Member, Alpha Two
    edited October 2022
    mcnasty wrote: »
    But there an active dev discussion about this very issue. It seems like maybe they want to get it as right as possible before A2.

    I understand that, but I definitely disagree with it unless/until they tell us the "current" flagging system/PKing rules doesn't work and why.

    But, deep down, I already know we'll get EVE Online PvP in Ashes, it's just a matter of time. It's all right and it works but I don't like player segregation.
    🎶Galo é Galo o resto é bosta🎶
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited October 2022
    Liniker wrote: »
    @Dygz have you heard the news? when nodes are destroyed we now will get another Open PvP zone for a few days while we get the treasures 👀
    Everywhere is Open PvP.
    Open Seas is a permanent auto-flag PvP zone.
    I'm Ok with temp auto-flag PvP zones that last a few days. Easy enough to wait for that to return to normal flagging...

    Hmmmn. Steven says in the video it's opt-in. I wonder what he thinks opt-in means.
    Opt-in is different than auto-flag.
  • SongRuneSongRune Member, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    Liniker wrote: »
    @Dygz have you heard the news? when nodes are destroyed we now will get another Open PvP zone for a few days while we get the treasures 👀
    Everywhere is Open PvP.
    Open Seas is a permanent auto-flag PvP zone.
    I'm Ok with temp auto-flag PvP zones that last a few days. Easy enough to wait for that to return to normal flagging...

    Hmmmn. Steven says in the video it's opt-in. I wonder what he thinks opt-in means.
    Opt-in is different than auto-flag.

    It sounded to me like he explained the same system they use for Caravans, with an Attack/Defend style pop-up in that moment. I've been wondering about this too. A slip up after talking about Caravans for so long, perhaps? Or some kind of system where you have to opt into the area to actually loot or defend from looters? It seems like that could get convoluted. Hoping they clarify.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited October 2022
    BaSkA13 wrote: »
    I understand that, but I definitely disagree with it unless/until they tell us the "current" flagging system/PKing rules doesn't work and why.

    But, deep down, I already know we'll get EVE Online PvP in Ashes, it's just a matter of time. It's all right and it works but I don't like player segregation.
    I think it's not a matter of the Corruption system not working.
    EvE Online is one of Steven's inspirations. You can see that in that interview where I ask him what games he counts as a murder-box. He says Ashes won't be a murder-box, but... strangely... he can't think of any previous games that he counts as a murder-box. He says he hasn't played any.
    When I tell him EvE is a murder-box to me, he says, "EvE is a murder-box if you choose to go to the appropriate sectors, right?"
    I reply, "I don't know. I'm staying away from EvE because it's too PvP-centric for me. So that's why I'm asking the question."
    Steven is all, "Ah... I see. (Crap! How can I spin my way out of this one!?!)"
  • Dygz wrote: »
    BaSkA13 wrote: »
    I understand that, but I definitely disagree with it unless/until they tell us the "current" flagging system/PKing rules doesn't work and why.

    But, deep down, I already know we'll get EVE Online PvP in Ashes, it's just a matter of time. It's all right and it works but I don't like player segregation.
    I think it's not a matter of the Corruption system not working.
    EvE Online is one of Steven's inspirations. You can see that in that interview where I ask him what games he counts as a murder-box. He says Ashes won't be a murder-box, but... strangely... he can't think of any previous games that he counts as a murder-box. He says he hasn't played any.
    When I tell him EvE is a murder-box to me, he says, "EvE is a murder-box if you choose to go to the appropriate sectors, right?"
    I reply, "I don't know. I'm staying away from EvE because it's too PvP-centric for me. So that's why I'm asking the question."
    Steven is all, "Ah... I see. (Crap! How can I spin my way out of this one!?!)"

    I noticed a new trend, where players prefer to say some feature is "horrible" instead of "bad".
    The word "murder" should not be used in this context.
    The death is greatly shifted away, from what the word is intended to represent. Is better represented in horror games, not in MMOs. Here everybody is teleported to a new place, with fewer things in his inventory.

    Trying to attach emotional feelings to such events is manipulative.
    Here in this game we have a competition, a fight for resources. If you see it otherwise, it is your problem.
    September 12. 2022: Being naked can also be used to bring a skilled artisan to different freeholds... Don't summon family!
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I mean... murder-box is Steven's term.

  • itsRyanB wrote: »
    Go play new world and free farm to your pockets are filled. I don’t understand why anyone even suggests changing of a system that has not even been tested yet.

    The game is PvX, stop trying to change it.

    Why this negativity ? This person makes a suggestion. Explain to him in a calm and good-natured manner, why you disagree with him by stating your arguments.

    I feel like telling you the same thing: Go cry on the New World forums and on their toxic forum populated by people like you who refuse to dialogue.
  • RunningRiotRunningRiot Member, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    BaSkA13 wrote: »
    I understand that, but I definitely disagree with it unless/until they tell us the "current" flagging system/PKing rules doesn't work and why.

    But, deep down, I already know we'll get EVE Online PvP in Ashes, it's just a matter of time. It's all right and it works but I don't like player segregation.
    I think it's not a matter of the Corruption system not working.
    EvE Online is one of Steven's inspirations. You can see that in that interview where I ask him what games he counts as a murder-box. He says Ashes won't be a murder-box, but... strangely... he can't think of any previous games that he counts as a murder-box. He says he hasn't played any.
    When I tell him EvE is a murder-box to me, he says, "EvE is a murder-box if you choose to go to the appropriate sectors, right?"
    I reply, "I don't know. I'm staying away from EvE because it's too PvP-centric for me. So that's why I'm asking the question."
    Steven is all, "Ah... I see. (Crap! How can I spin my way out of this one!?!)"

    I think Steven actually makes a good point here. The highest gear and resources should be kept in areas where PvP is open and free. Ideally you would combine high end PvP, with challenging PvE to gain the top gear. That way, the two camps would have a reason to work together.
    Veteran Lineage 2 player
    twitch.tv/riot2g00d
  • Dygz wrote: »
    I mean... murder-box is Steven's term.
    But you like using it. He tries to tune down the fear against pvp. You try to amplify it.
    Don't play the flower picking inocent role.
    The game will restrict such players to safe areas were risk is low.
    September 12. 2022: Being naked can also be used to bring a skilled artisan to different freeholds... Don't summon family!
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