Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Hiding Ores
worddog
Member
In the new gathering update, I loved the idea that you need to actually mine a rock before you know what you're mining. It adds value to all rocks because you never know which one is the valuable one, which makes all of them valuable in a sense.
I hope there is a lot of stone, ore and gem diversity in the world, so that each area has plenty of options for what a rock could contain.
I hope there is a lot of stone, ore and gem diversity in the world, so that each area has plenty of options for what a rock could contain.
3
Comments
Breaking every rock to find nothing valuable makes no sense.
True, not knowing beforehand what is in that rock gives value to it because it could have anything.
It adds value to surveyors as well who can help communities locate specific resources.
Technically the rock isn't based on a roll table after it spawns. You'd need to survey the land to learn which rocks are what, so you could pay or hire a surveyor to help you figure out where to gather what you're looking for.
Surveying is ok but imo they still should include the other way too in the mix.
An imaginary situation: you play through an area following a questline, immersed on the story. The quest takes you to a dungeon with some nasty dwellers and their den. On the far side of the den you spot a different kind of node which ignites a sense of thrill, that sure is valuable and you want it!
Or while passing a forest while on mountback you spot a rare flower and see another person spotting it too. You both change your travelroutes to rush on point to contest on this valuable find in the wilderness
If you require surveying as the only tool to distinguish given materials you take alot of variety from experiences you might have while you could get when you could distinguish some of the rare materials by looks
Yes.