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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
I didn't like this at all, even tough its very pvp friendly and I'm a pvp guy
It's all complicated, full of tiny rules, also this extra kill is just bonkers
Why didn't you suggest just this:
"any loot picked up from the victim gets "marked" and only drops from the PKer if he's killed by a BH"
How dos this doesn't allow abuse?
I've suggested a similar idea about getting items back to victims before and was pretty quickly ratioed. Maybe some people have changed their minds, but most of the prospective bounty hunters in the thread I was posting on a few months ago viewed that stolen loot as their reward for killing the bad guy. Which I still find ridiculous. They get to feel like they're helping the victim by offering a disincentive for PKing without recognizing that their content is built off of other players' suffering. Kind of feels like one step away from killing the green player themselves, but I'm sure they won't see it that way.
On top of that you have the rewards within the BH system itself. But it's difficult to talk about those cause we got nothing to talk about.
That's fair. I hope that if other systems are devised in such a way to give BHs "regular content", then the rewards from the system unrelated to stolen loot will be incentive enough. A fair number of people replied to me in that other thread saying they were planning on BHing specifically to go after the loot that a PKer decided was special enough to murder and steal for. That mindset doesn't bode well IMO. Some clarification fairly soon would be nice, but we'll see.