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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
I am not offended at all, I am a big boy. It was just a warning for you avoid to tell that someone "has nothing else to in his life than playing MMO" because this is indirectly saying that a person is a "no-life". We all have a life, problems, family.
Nothing that bad, just avoid please )
I know, Im just a bit nostalgical of these games I played in the past. These rebirths were a nice opportunity to rediscover the game level 1 with the same people. But im fine without too ) It made more sense in games where you couldn't reset your stats (or very complicated quest), it was like a second chance.
That was indeed toxic. Implying one doesn't have a life all because they're suggesting a new game mechanic.
It's only toxic if it was taken as toxic.
Imagine if you leveled to the cap in Ashes in 20 days, the first player to hit said cap. You and I were competing to be the first to the cap, and you beat me.
If I then said "wow man, that was amazing, you no-lifed the crap outta that, good job!" according to you, that would be toxic.
In the above, I actually said no-life, whereas the post we are talking about here didnt. So, by your own logic, the above congratulatory statement is even more toxic.
Toxicity is almost always in the listener, not the speaker.
We are talking about the same MMO Community right @Noaani ??
I'm talking about it more from a "this is how communication works" perspective.
Sometimes toxicity is intended, without a doubt. However, it is rare that people actually take offense when offense was intended - most of the time this is easily brushed off.
I can agree wholeheartedly, decided to poke fun at the collective however.
You have such a knack for the obvious ! Congratulations, you will reach soon 11k comments
Dungeons and Dragons Online had a "rebirth" system similar to what OP described and it was a lot of fun to go back and experience the low level content again, this time with all the game knowledge, and friends made along the way, with a nominal reward for doing so. I think AoC which intends to have a scaling content system would be less suited for this, since it's supposed to avoid the problem of outleveled "stale" content. It's still a fun idea that I wouldn't mind seeing.
https://ashesofcreation.wiki/Leveling#Level_scaling
Level scaling
Levels, stats, or skills will not be scaled to allow low level players to participate in encounters with higher level players.[39][32]
Zones and progression
Dungeons, Raids, World bosses, Mobs, Quests, Events, Resources, Narratives and other content within a node's ZOI will have a diverse level range; but will scale with the advancement of that node and its racial influence.[60][61][8]
Portions of the spawn tables (for mobs and resources) are static and other portions are dynamic and adapt to node development.[62]
We don’t have a strictly level 25 zone. Instead, that zone might have some level 10 creatures near the road, some level 20 creatures deep in the forest, and some level 30 creatures up the mountain. These ratios will change based on the Nodes that inform them, becoming generally more dangerous as the Node grows. All this civilization attracts the attention of Things-That-Should-Not-Be. This does not mean that wilderness areas are safe, by any means. Some may be safe-er, but all will have dangers that even the most experienced traveler needs to watch out for.[63] – Steven Sharif