Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
New player organization. Talking amongst ourselves.
LeoTheElder
Member, Alpha Two
I have reviewed and watched every Youtube video talking about node importance. I am used to working with guilds and friends to build teams. It occurred to me that new players should band together before picking a starting zone. This will allow players to not feel totally alone at start up. And allow teams to help develop a node and to become significant. Thoughts about pre-game launch player organizations?
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Comments
my thoughts to any real casual players is too just play how you want find a node / town / metropolis to your liking and stick with it. obviously some places will dominate over others in some servers but it all boils down to how you want to spend your time.
I don't like the idea of preset/default guilds. FFXIV and Eve both have versions of this in place and it actually detracts from the early gameplay experience instead of helping.
The default newb channels tend to have a negative vibe and are usually filled with solo lifers who give bad advice.