Liniker wrote: » would be better if next time you wrote "I" instead of "We", if you don't have your own community to represent, you can't speak for the rest of us, only the CMs that go through all the data and feedback on multiple platforms, and understand what vocal minority means, can tell what the AoC community sentiment is
Dygz wrote: » We aren't going to get a roadmap.
Taleof2Cities wrote: » Holding the devs hostage (until you get your answers) has already been tried by one prominent forum-goer, @Akaime.
Liniker wrote: » would be better if next time you wrote "I" instead of "We"
Akaime wrote: » ...as though there are some huge questions that are not being addressed, we understand that you dont want to release a timeline as deadlines can be missed[...] A roadmap of the game, not with dates but something that consists of, what is left in development before A2, what is currently being worked on and what has not been started yet
Akaime wrote: » Some information on freehold skins, this one is important as they have been available to purchase in the shop for years but despite multiple people asking there is no information as how this will work
Akaime wrote: » I love how ambitious the game is, but at this point i think people would prefer you guys to pick a direction and stick with it, release something and build on it with updates and patches
effusivemind wrote: » Dygz wrote: » We aren't going to get a roadmap. And it's unfortunate. I empathize with their reservations because of the last road map. The team was specific and didn't meet those targets. People felt disappointed. Taleof2Cities wrote: » Holding the devs hostage (until you get your answers) has already been tried by one prominent forum-goer, @Akaime. The idea the OP is trying to hold the dev team "hostage" is incredibly perverse. There's a reason this request is common. Some players, supporters, and fans feel like they're the ones being held emotionally hostage. Because they have quite literally no idea what to expect. The problem wasn't that people were disappointed, the fundamental problem was that goals weren't met. A response that signals responsibility might look something like a commitment to meet goals better next time. Even more than that I don't see being vague and keeping people in the dark about targets they have internally anyway, as helpful. If goals aren't met the second time, then people should know. They can think about and discuss, "OK, why weren't goals hit a second time." You can see how the approach is backfiring. It's a major reason why you see people meme about a 2077 release, draw parallels to Star Citizen, or say things like the game is never coming out. There is nothing wrong, for example, with releasing a roadmap broadly suggesting "OK, we expect A2 sometime in 2024" or heck, even "between 2024-2025" and committing to that. And that's a completely reasonable request.
Strevi wrote: » I do not agree. They must have internal deadlines short and long term. They should adjust them as they want. But there is no reason to make them public. It brings them no benefit.
Strevi wrote: » Assume alpha 2 starts on 2025 and release 2026..
effusivemind wrote: » There is nothing wrong, for example, with releasing a roadmap broadly suggesting "OK, we expect A2 sometime in 2024" or heck, even "between 2024-2025" and committing to that. And that's a completely reasonable request.
effusivemind wrote: » I listed reasons already. Aside from those, there are other ethical implications. For example, selling in-game visuals, game time, and other extras for a product that may not launch until 2027 (this is just a hypothetical date to make a point,) well, a lot can happen in 4+ years. Some people may not be able use it then, may not want to use it then, or may have made a different decision had they had that information.
Taleof2Cities wrote: » There is absolutely NO obligation to buy in-game visuals, game time, and other extras, @effusivemind. Steven has said so himself. Players (including yourself) have reasons not to buy those things ... and that's a perfectly valid choice. However, with no pay-to-win items and no obligation to buy, please tell forum-goers how that is unethical.
effusivemind wrote: » For example, selling in-game visuals, game time, and other extras for a product that may not launch until 2027 (this is just a hypothetical date to make a point,) well, a lot can happen in 4+ years.Some people may not be able use it then, may not want to use it then, or may have made a different decision had they had that information.
effusivemind wrote: » To the question of, "Whether this is an ethical practice," the answer is "no." You're not honoring someone's autonomy and ability to decide by omitting information relevant to making that decision.
Taleof2Cities wrote: » effusivemind wrote: » To the question of, "Whether this is an ethical practice," the answer is "no." You're not honoring someone's autonomy and ability to decide by omitting information relevant to making that decision. If the practice is so "unethical" then why have millions of players signed up for the various cosmetic packs and game time? We're all waiting on your answer with bated breath ...
Taleof2Cities wrote: » If the practice is so "unethical" then why have millions of players signed up for the various cosmetic packs and game time?
Taleof2Cities wrote: » We're all waiting on your answer with bated breath ...
Akaime wrote: » what is left in development before A2, what is currently being worked on and what has not been started yet
Liniker wrote: » Not saying I agree or disagree on it being unethical but.... this logic cracked me So you saying all the pyramid schemes and scams are good as well because they get millions of people to invest lol