Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Am just going to come out and say it. Alpha 2 sooner rather then later.
Blip
Member, Alpha Two
So last stream was great imo, am a bit sad i went to bed and woke up to a new tank preview.
Whould have watched them both, anyways!
The game too me seem pretty good now.
Its enough there to test and i hope they launche the Alpha 2 sooner rather then later.
It whould be best for us, to get hands on now and give valuable feedback in a early stage.
And not have Intrepid hold off and be stuck on a path when we get Alpha 2.
Whould have watched them both, anyways!
The game too me seem pretty good now.
Its enough there to test and i hope they launche the Alpha 2 sooner rather then later.
It whould be best for us, to get hands on now and give valuable feedback in a early stage.
And not have Intrepid hold off and be stuck on a path when we get Alpha 2.
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You can still watch it, theres a few on youtube
Praying to the numerous gods.
It doesn't really line up with the goals, a ton of core features are still missing and from all we can tell the progress on class design has not equally developed as far as it did with the tank.
So while I also want to play this, I don't think it is the appropriate time.
I feel they would want atleast 1 class for each theme so. Tank, melee dps, ranged phyiscal dps, magic dps and healer. You probaly get summoner/bard during alpha 2 but not at start and rogue im not sure where that one falls but that one might also be start of alpha 2.
We also need to see nodes more in details first aswell since the node system is the foundation the game is built off of
and crafting/gathering system need flesh out of.
base like for alpha 2 i feel is Nodes working properly, those 5 base classes done and crafting/harvesting and land caravan system in i feel thats the absolute bare bones of the game.
i will say this is there only so much feedback we can give with visuals alone since we cant get any of the feel of the game without hand on experience it makes combat feedback realth difficult or speculative which can still help but can also hurt the game too. so these class shwocases i sit more on the line of well i cant make accurate feedback appart from it looks ok or to many sparkly effects but classes realy come to how they feel when played which cant be done via videos
i do hope were ast alpha 2 stage soon though kinda got nothing to play atm lol
Alpha 2 is what the major streamers and with them millions of other people will base their opinion on this game on.
It needs to be a very good impression.
Best they release it in 2024 than release it ''unpolished'' like the last class previews were.
You can tell from the Cleric and Tank previews the game is still a long way away from being anything satisfactory for an Alpha 2.
Stop putting pressure on the devs to do something they really shouldn't do.
Not to be picky here but it seems important to mention that while the Ranger, Cleric and Fighter have been shown, none of them had a formal "class reveal" yet at least if you go by the titles of the showcases in which they appeared.
Which is a detail of medium importance I'd say because to me that means we will most likely get something like that before or shortly after the raid boss showcase. These could be a bit shorter as we have seen them before with some explanations, however especially when looking at the Cleric, I would suspect we will get a bit more abilities because with just 4 of them (single target heal, chain heal, heal all and chains) it might not be possible to actually fully function against a boss creature. This is just my guess though.
Apart from that I absolutely agree, there is a lot at stake with the start of Alpha 2 and even if a lot of people will run their mouth for it not coming out sooner, as soon as it is released all prior grief will be forgotten if the result warrants praise of that level.
The game is just not in a state that is appropriate for A2.
I think that we dont need everything at once to test, but we could test some systems at a time and let them update as they go. They get more consistent feedback that way too as people will have to focus on the systems that are there and not treat it as a early access but a Alpha, Beta is the time for content testing.
I also believe we should get Alpha 2 sooner rather than later, and the arguments against it are pretty baseless
people say a long alpha 2 will kill the excitement and discovery and burn the testers, this is just stupid, did anyone forget all these KR mmos that release for us have been out there for years before launch? god there was content creators and guilds playing lost ark for YEARS and still it had a +1M players launch literally nobody lost interest
if you don't want to lose your discovery just don't fucking watch alpha testing.
• Identifying logical oversights.
• Avoiding bugs and exploits.
• Bridging the gap between testers and evolving client expectations.
• Providing first user feedback.
• Helping you understand user needs.
• Allowing you to make better design decisions.
• Helping you enhance your product.
• Enabling you to find and fix issues with your product before release.
• Helping you gauge how users interact with your products.
The only earlier test that should be going on are spot test.
I dont get this, more and longer testing is better for everyone. Its not a bad thing at all.
Honestly i think Intrepid and Steven has more integraty then that.
If resources are being allocated to that, that means they are fixing a issiue they whould have had to fix anyway. So the net amount is the same just used at a earlyer point in development.
That in turn saves them from more issiues down the line so they whould save resources / money in the long term.
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You don't design periphery systems before core systems
They really need all 9 races with 2 genders each, represented in the character creator.
That Nodes and their related facilities are able to level from Wilderness to Metropolis.
Ideally, all 8 Classes and their secondary Archetypes are present (They won't be complete, but having at least several skills for each to see how they interact is such an important part of testing.)
Responsive gathering.
A decent environment and selection of NPC's.
Functioning UI
Everything else, from Caravan's to Monster Coin events, to Sieges, Quests, Animal Husbandry, Sailing etc are all of secondary importance. If the game gets core movement, functionality and combat gameplay down in well-represented customizable character models in a responsive environment ala Node progression, they are golden. Everything else can be built on top.
Also, bring back the Bard. That guy was awesome.
In other words, at the very worst they'd be riiight at the end of their money (not really, cause they didn't start with 100+ employees).
25 mill for just 100k at 250 for A2, not including alpha 1 and kickstarter and cosmetics
Technically, it is still on track my original timeline of 2026 Launch Date.
Throne and Liberty has been in production since 2011
Dido, originally thought this summer, feeling a lot less certain these days.
Got to agree with that, it would be (to say it diplomatically) highly ambitious for Intrepid to try and start Alpha 2 this year in light of all the features they want to test. And while it is true that some of the features could be added later, I think to seriously assess them they have to be working all at the same time from the very beginning, instead of being implemented bit by bit, which basically pushed Alpha 2 at least into mid 2024.
With that being said - I think they mentioned there would be "persistent" Alpha 2 servers and to this day I haven't quite figured out what they meant by that. Sure, it probably means there will be more than just spot testing and then they shut the thing down again, but it kind of sounds like they want to run these Alpha 2 servers for a considerable amount of time, maybe even until shortly before the Beta phase? I don't know, this just got me confused.