So Narc released a video discussing the tank update and brought up the idea regarding taunt and how to make it less overpowered than it is currently. Personally I thought it was a good way to make a taunt ability something more than a button used on reflex when a mob de aggroes.
At 12:07 he details his thoughts regarding this proposed mechanic
https://youtube.com/watch?v=tr2WWThOBsM&si=EnSIkaIECMiOmarE
Basically he suggested that DPS accidentally aggro a mob have a list of abilities (Not standardly used in rotations) that can apply "skittish". Skittish alone does nothing, however a tank will also have the ability (not standardly used in rotations) that applies "distract" when the target has skittish and distract applied it will act as a taunt.
Reason I like this idea is because it means parties will wipe often on higher tier mobs as dps generate too much threat and aggro the mobs and are unable to properly taunt the enemy. As Narc points out it becomes on the dps to apply "skittish" and allow the tank to re aggro the mob.
I like it, a lot, seems way more complex than merely pressing taunt when a mistake is made, yet it is still superbly simple. Thoughts?