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Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Suggestion for future testing feedback on the forums
Liniker
Member, Alpha One, Alpha Two, Early Alpha Two
I'd like to give a suggestion to Intrepid
For future testing phases - besides the public threads you already have - during Alpha 2 testing, please have a specific archetype page let's say "Feedback for the Tank Archetype" and only allow access to users that have unlocked a tag because they have a max level tank in their account or X amount of hours playing a Tank
EDIT: just want to add a note that this tag thing does not matter and I'm not talking about having something to "show off" - if you can make it without using tags that's great, not the point here
I think it is very, very important that you know the players that are giving you feedback and you hear feedback from players that actually understand and know what they are talking about, maybe also send out surveys where you ask for the player's main role/race/profession when asking for feedback for those things as well
I have concerns that you end up taking the wrong perspective from the community by listening to a large portion of players that will ask for changes and give feedback on archetypes that they don't fully understand, and while I do believe everyone should be heard, I also think you should know a little bit better the background from whom you are taking feedback
This can also apply to professions and other specific subjects that you might want feedback from
It would also give us a space to discuss these topics with other players that we know are not just trolling or talking about things just because they think "it looks cool"
For future testing phases - besides the public threads you already have - during Alpha 2 testing, please have a specific archetype page let's say "Feedback for the Tank Archetype" and only allow access to users that have unlocked a tag because they have a max level tank in their account or X amount of hours playing a Tank
EDIT: just want to add a note that this tag thing does not matter and I'm not talking about having something to "show off" - if you can make it without using tags that's great, not the point here
I think it is very, very important that you know the players that are giving you feedback and you hear feedback from players that actually understand and know what they are talking about, maybe also send out surveys where you ask for the player's main role/race/profession when asking for feedback for those things as well
I have concerns that you end up taking the wrong perspective from the community by listening to a large portion of players that will ask for changes and give feedback on archetypes that they don't fully understand, and while I do believe everyone should be heard, I also think you should know a little bit better the background from whom you are taking feedback
This can also apply to professions and other specific subjects that you might want feedback from
It would also give us a space to discuss these topics with other players that we know are not just trolling or talking about things just because they think "it looks cool"
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6
Comments
If you can't read that's your problem
Yes, I can read. Hence your problem. You request to have threads with access 101 for higher priority feedback and 'badges' to grant access. A little too top hat for my taste. I don't hold with caste systems. What about those people who have paid to test but do not have the time to reach your standards of hours played or completionist parameters. They would also be excluded from your club. We already have internal feedback - at least we did in A1 which should be enough.
I'm talking about having ways to KNOW who are the most dedicated players in one particular subject like archetypes, knowing who is giving feedback out of their own extensive experience and who is just talking about the looks
thats why I also suggested surveys, you stuck on this "club" argument that isn't even the point
when a player with +1000 hours played says "this skill sucks" and a player that never played that class say "this skill sucks" that can have 2 very different meanings
I also don't know what's up with your "lets be inclusive" argument, has nothing to do with my point here, public threads and feedback should always be taken as well
I feel the scope is too big to have limitations. I also feel the devs get a lot of feedback and the end results are improvements in most cases. I understand your desire to be with people with similar experiences but experience isn't linear. It can be beneficial to see all sides of the problem.
1) In the first case, 10 people test the archetype in depth in the game and write a detailed review in detail, taking into account all the errors.
2) In the second case, 1000 people, having looked at the reviews on the stream, after reading the description of the skill (and someone influenced by the opinion of their favorite streamer), will leave a review about the archetype in the same way.
Also, this group of people can include an unscrupulous person who will benefit from weakening or making a low-quality change in this archetype due to the fact that the archetype of interest to him is inferior to the "tested" one.
The question arises: "In which case the review will be more objective?".
That's an 180 from what I was talking about, I 100% think you should be able to give feedback on anything you see / test - my suggestion was for a place / way for intrepid to be able to know where your feedback is coming from, not to limit any feedback at all.
Having a place for people with hundreds of hours on a system to share their personal experiences while ALSO having a public space for everyone to share their experiences is in no way shape or form limiting anyone's feedback - if you do a proper job and make a report for both, highlighting the general public's input and the dedicated player's input seeing if they match or if there are differences and figuring out why that is the case.
AoC class wish: https://forums.ashesofcreation.com/discussion/comment/422108#Comment_422108
Nah, I'm not about this.
I've been playing MMOs since 99 and been video gaming for 30+ years. I don't need a badge to prove anything to anybody.
Especially when there are already players without any shred of integrity trying to gatekeep the genre and turn their class into godmode.
Just want to point out that the badge and forum thing was literally just a suggestion on how to do it here - because that's how their forum access appears to work - only people with A1 tag can post on spot testing channels, but I absolutely don't care about something to "show off", I'm 100% for making this based on private surveys asking for the player's background and main role and that is my main point
If there is a way to give you forum access to something like I was suggesting based on your player account stats without using badges or even if it has NDA or something, that's fine.
https://m.youtube.com/watch?v=P05ONfLOqmY&t=862s
I think we'd be better off starting an AoC data discord community for those of us nerds who are going to hard test the game.
That's why there can be both public threads for those who want to suggest concepts, express their wishes, and separate threads for those who test mechanics and provide detailed feedback based on real experience. And yes, it would be great if it is confirmed that you have enough hours on a particular class or have structured information about testing a specific class.
But you can also divide the thread into two. The first one is for feedback on tests and mechanics from those who play "class 1" directly with confirmation. The second one is for feedback from players of "class 2" and their opinions on "class 1".