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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
"Crafting stations can pull inventory from a player's personal storage and warehouse storage from the node that the crafting station is in.[22]"
https://ashesofcreation.wiki/Crafting#Crafting_mechanics
That's the plan at the moment, yeah. Having to trek back and forth is such a ballache.
Yes, but, we don't know if there are limits to that placed during the siege declaration period. That is still a possibility.
you would be removing risk then.
In what way?
because if its too easy to rebuild, then losing becomes unimportant, since you can get your stuff back easily. if rebuilding Is hard, then you don't want to lose your stuff, so hoarding or settling somewhere comes with a risk
There is a balance that needs to be struck, yes, but if people losing what they've built up for months makes them quit the game because they have nothing to show for their work, that's good for no one.
well, you wont lose what you have on you, only what you are hoarding. so don't hoard, sell
we don't even know if you would be able to hoard a lot yet anyways, maybe not for a long time. it's possible that you need to be using your mats constantly to craft your gear. ou will probably just hoard a little while you get all the mats you need to craft your gear.
still, if its TOO easy to rebuild, loss becomes unimportant, then whats the point?
A large part of the loss I am talking about is the loss of the node, and all the time and resources players might have put into it. All those weeks and months of work deleted in 2 hours. It's not just the loss of personal belongings I am talking about. It's about giving players something for all that work they might have put into the node, so it doesn't count for nothing, but so they have a little something to show for it in the end.
Why hurry up and rebuild a node? That's stressful
Plato Quote: “Only the dead have seen the end of war.”
I would gladly go live with my enemies and befriend them if they are better in PvP
The unspoken PvP rules:
Forget about this style of gameplay about having the duty of upgrading the node, having the duty of raising the node, etc all that.... if the PvPers around you are inferior then they don't deserve your company