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Corruption: Does it / Should it Diminish While Logged Out?

2

Comments

  • Arya_YesheArya_Yeshe Member
    edited April 2023
    NiKr wrote: »
    Arya_Yeshe wrote: »
    You will never remove the pk, NiKr! People will just wash it and return
    It's as if you're not reading my comments. I literally want more PK in the game. Like, way more than there'll be under the currently planned balancing.

    I recognized that we both kinda have interests that are in the same neighbourhood
    But I think that things should unfold in a different way, but still be on the table for everybody
    PvE means: A handful of coins and a bag of boredom.
  • LudulluLudullu Member, Alpha Two
    Arya_Yeshe wrote: »
    I recognized that we both kinda have interests that are in the same neighbourhood
    But I think that things should unfold in a different way, but still be on the table for everybody
    Yeah, you want all the greens to leave the game, while I want more of them :)
  • Arya_YesheArya_Yeshe Member
    edited April 2023
    NiKr wrote: »
    Arya_Yeshe wrote: »
    I recognized that we both kinda have interests that are in the same neighbourhood
    But I think that things should unfold in a different way, but still be on the table for everybody
    Yeah, you want all the greens to leave the game, while I want more of them :)

    No! Why do you even say that? That makes no sense

    Everybody should have neutral and green alts, that's where all the market pvp, logistics, spying and industry of war comes from
    PvE means: A handful of coins and a bag of boredom.
  • LudulluLudullu Member, Alpha Two
    Arya_Yeshe wrote: »
    No! Why do you even say that? That makes no sense

    Everybody should have neutral and green alts, that's where all the market pvp, logistics, spying and industry of war comes from
    Alts are not mains. I mean mains. I want a ton of completely casual completely carebear players in the game. And I want a ton of PKers to exist. And I want the system to support both, all the while supporting BHs who'd be killing the reds and supporting the greens.

    Majority of your suggestions would just remove any and all casual/carebear players from the game.
  • Arya_YesheArya_Yeshe Member
    edited April 2023
    If I say "greens are not the good guys", I mean it with double meaning and sometimes literal meaning

    The good guys are the pirates
    PvE means: A handful of coins and a bag of boredom.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Arya_Yeshe wrote: »
    If I say "greens are not the good guys", I mean it with double meaning and sometimes literal meaning

    The good guys are the pirates

    I had a nightmare once where you were revealed to be Steven Sharif's alt account on the forums.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • NiKr wrote: »
    Arya_Yeshe wrote: »
    No! Why do you even say that? That makes no sense

    Everybody should have neutral and green alts, that's where all the market pvp, logistics, spying and industry of war comes from
    Alts are not mains. I mean mains. I want a ton of completely casual completely carebear players in the game. And I want a ton of PKers to exist. And I want the system to support both, all the while supporting BHs who'd be killing the reds and supporting the greens.

    Majority of your suggestions would just remove any and all casual/carebear players from the game.

    Absolutely not, tell me one idea that I gave that would overkill carebear?
    There's not even one, I even suggested that people should have freehold pvp settings and be able to opt for no pvp in the freehold yard
    PvE means: A handful of coins and a bag of boredom.
  • Azherae wrote: »
    Arya_Yeshe wrote: »
    If I say "greens are not the good guys", I mean it with double meaning and sometimes literal meaning

    The good guys are the pirates

    I had a nightmare once where you were revealed to be Steven Sharif's alt account on the forums.

    I made a joke to a friend that I am Steven's alter ego when he is thirsty for pvp, people would be shocked... what if he is just like me behind the curtains? B)
    PvE means: A handful of coins and a bag of boredom.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Arya_Yeshe wrote: »
    Azherae wrote: »
    Arya_Yeshe wrote: »
    If I say "greens are not the good guys", I mean it with double meaning and sometimes literal meaning

    The good guys are the pirates

    I had a nightmare once where you were revealed to be Steven Sharif's alt account on the forums.

    I made a joke to a friend that I am Steven's alter ego when he is thirsty for pvp, people would be shocked... what if he is just like me behind the curtains? B)

    It's because it is actually so believable, that it was a valid nightmare instead of triggering a lucid dream.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • LudulluLudullu Member, Alpha Two
    Arya_Yeshe wrote: »
    Absolutely not, tell me one idea that I gave that would overkill carebear?
    There's not even one, I even suggested that people should have freehold pvp settings and be able to opt for no pvp in the freehold yard
    I'd look for it, but right now I'm barely holding this page active, cause my RAM has gone completely fucked and my PC barely works. But your every other post is about how carebears are bad and shouldn't exist. And most of your suggestions are hardcore even for the hardcore players on the forum, so I'd say ~90% of your suggestions would absolutely remove all the greens from the game in one way or another.
  • Arya_YesheArya_Yeshe Member
    edited April 2023
    NiKr wrote: »
    Arya_Yeshe wrote: »
    Absolutely not, tell me one idea that I gave that would overkill carebear?
    There's not even one, I even suggested that people should have freehold pvp settings and be able to opt for no pvp in the freehold yard
    I'd look for it, but right now I'm barely holding this page active, cause my RAM has gone completely fucked and my PC barely works. But your every other post is about how carebears are bad and shouldn't exist. And most of your suggestions are hardcore even for the hardcore players on the forum, so I'd say ~90% of your suggestions would absolutely remove all the greens from the game in one way or another.

    Alright, let's make a deal, from now on you should call me out right away if I ever suggest anything just for forcing greens out

    What I say about carebears is that they shouldn't be taken as lords of game design, because they mostly ask for safety and this is game breaking... they don't ask for systems that are community based and fair for both sides

    I just want to make things fair for the community
    There's not even one example of system I suggested that is for forcing greens out... I do suggest spicy stuff thats all
    PvE means: A handful of coins and a bag of boredom.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Arya_Yeshe wrote: »
    NiKr wrote: »
    Arya_Yeshe wrote: »
    Absolutely not, tell me one idea that I gave that would overkill carebear?
    There's not even one, I even suggested that people should have freehold pvp settings and be able to opt for no pvp in the freehold yard
    I'd look for it, but right now I'm barely holding this page active, cause my RAM has gone completely fucked and my PC barely works. But your every other post is about how carebears are bad and shouldn't exist. And most of your suggestions are hardcore even for the hardcore players on the forum, so I'd say ~90% of your suggestions would absolutely remove all the greens from the game in one way or another.

    Alright, let's make a deal, from now on you should call me out right away if I ever suggest anything just for forcing greens out

    Well you generally don't do that. You just overlook the effects it would have because you're one of those 'people should toughen up or not play!' people.

    That's why I'm a carebear in comparison to you, because that term to me implies a person who would support a stressed teenager playing an MMO to be social, or a person with some sort of social anxiety issue trying to play an MMO casually because they can't do the 'real life' thing as easily.

    To those people, you're a nightmare though.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • Azherae wrote: »
    Arya_Yeshe wrote: »
    NiKr wrote: »
    Arya_Yeshe wrote: »
    Absolutely not, tell me one idea that I gave that would overkill carebear?
    There's not even one, I even suggested that people should have freehold pvp settings and be able to opt for no pvp in the freehold yard
    I'd look for it, but right now I'm barely holding this page active, cause my RAM has gone completely fucked and my PC barely works. But your every other post is about how carebears are bad and shouldn't exist. And most of your suggestions are hardcore even for the hardcore players on the forum, so I'd say ~90% of your suggestions would absolutely remove all the greens from the game in one way or another.

    Alright, let's make a deal, from now on you should call me out right away if I ever suggest anything just for forcing greens out

    Well you generally don't do that. You just overlook the effects it would have because you're one of those 'people should toughen up or not play!' people.

    That's why I'm a carebear in comparison to you, because that term to me implies a person who would support a stressed teenager playing an MMO to be social, or a person with some sort of social anxiety issue trying to play an MMO casually because they can't do the 'real life' thing as easily.

    To those people, you're a nightmare though.

    I am a meta game pvper,the pvp doesn't start when the button smashing begins... there's the preparations, counting people, reaching out other, market pvp, knowing the mechanics, etc... all culminates with button smashing

    I see greens for what they are, a syphon of gold to their war alt who will kill me later
    PvE means: A handful of coins and a bag of boredom.
  • LudulluLudullu Member, Alpha Two
    Azherae wrote: »
    Well you generally don't do that. You just overlook the effects it would have because you're one of those 'people should toughen up or not play!' people.
    Yeah, this is pretty much what I meant. The designs would just push people waaay beyond what most people are fine with.
    Azherae wrote: »
    That's why I'm a carebear in comparison to you, because that term to me implies a person who would support a stressed teenager playing an MMO to be social, or a person with some sort of social anxiety issue trying to play an MMO casually because they can't do the 'real life' thing as easily.

    To those people, you're a nightmare though.
    I think I'm somewhere in the middle, cause I'd try to push those anxiety people into being social, but I'd try to come up with a way to make that push as painless as possible.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Arya_Yeshe wrote: »
    Azherae wrote: »
    Arya_Yeshe wrote: »
    NiKr wrote: »
    Arya_Yeshe wrote: »
    Absolutely not, tell me one idea that I gave that would overkill carebear?
    There's not even one, I even suggested that people should have freehold pvp settings and be able to opt for no pvp in the freehold yard
    I'd look for it, but right now I'm barely holding this page active, cause my RAM has gone completely fucked and my PC barely works. But your every other post is about how carebears are bad and shouldn't exist. And most of your suggestions are hardcore even for the hardcore players on the forum, so I'd say ~90% of your suggestions would absolutely remove all the greens from the game in one way or another.

    Alright, let's make a deal, from now on you should call me out right away if I ever suggest anything just for forcing greens out

    Well you generally don't do that. You just overlook the effects it would have because you're one of those 'people should toughen up or not play!' people.

    That's why I'm a carebear in comparison to you, because that term to me implies a person who would support a stressed teenager playing an MMO to be social, or a person with some sort of social anxiety issue trying to play an MMO casually because they can't do the 'real life' thing as easily.

    To those people, you're a nightmare though.

    I am a meta game pvper,the pvp doesn't start when the button smashing begins... there's the preparations, counting people, reaching out other, market pvp, knowing the mechanics, etc... all culminates with button smashing

    I see greens for what they are, a syphon of gold to their war alt who will kill me later

    Yep, the type of person who murders a group of farmers taking their crop to market because 'it might feed a soldier I don't like at the castle'.

    So, to get back to topic.

    Corruption's goal is to prevent unwanted PvP, and in that I think it is doing the wrong thing but I can see that it will achieve that well. It will not achieve it as well if it diminishes while logged out.

    If the goal were different, I'd be somewhat fine with it diminishing, or if the Corruption design itself was different, with the intention of softly creating moments of inescapable conflict for the Corrupted in a way they care about in that moment.

    As it is now, it can't be allowed to diminish, it's already lenient in terms of 'how easy it is to evade real consequences for having it'. Something else would have to change.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • Arya_YesheArya_Yeshe Member
    edited April 2023
    There is not even one example of this, bring up any thread I created to force people out, there's not even one

    My threads are very mild

    rm1c4zi5rqp5.png

    PvE means: A handful of coins and a bag of boredom.
  • Arya_YesheArya_Yeshe Member
    edited April 2023
    Azherae wrote: »

    Corruption's goal is to prevent unwanted PvP, and in that I think it is doing the wrong thing but I can see that it will achieve that well. It will not achieve it as well if it diminishes while logged out.

    If the goal were different, I'd be somewhat fine with it diminishing, or if the Corruption design itself was different, with the intention of softly creating moments of inescapable conflict for the Corrupted in a way they care about in that moment.

    As it is now, it can't be allowed to diminish, it's already lenient in terms of 'how easy it is to evade real consequences for having it'. Something else would have to change.

    The "unwanted PvP" is not Steven's goal or how he see this

    Steven's goal is not letting you suffer by yourself in a corner, Steven wants people to suffer holding their hands together in the sieges and wars or purple zergs

    This is why you can not simply walk to somebody's else freehold and destroy it out of the blue, there is a scenario after a node siege has been successful where you can attack freeholds for a couple hours

    Everything is around the community, nobody should suffer alone and be stomped, this is why there is corruption and this is why freeholds are invulnerable overall
    PvE means: A handful of coins and a bag of boredom.
  • akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    The L2 corruption system worked just fine. Sufficient to curb excesses of pking / griefing but sufficient to allow a degree player and more over guild, alliance sufficient choice to infulence control, police, create peace and exert power.

    The AoC is a hardened version of this, and as such, I think there will be less capacity and/or incentive to pk and hence less ability for players, guilds and/or alliances to exert power or create peace.

    A lost opportunity for a dynamic in game that perhaps only those that have a L2 background could understand.

  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    NiKr wrote: »
    Azherae wrote: »
    Well you generally don't do that. You just overlook the effects it would have because you're one of those 'people should toughen up or not play!' people.
    Yeah, this is pretty much what I meant. The designs would just push people waaay beyond what most people are fine with.
    Azherae wrote: »
    That's why I'm a carebear in comparison to you, because that term to me implies a person who would support a stressed teenager playing an MMO to be social, or a person with some sort of social anxiety issue trying to play an MMO casually because they can't do the 'real life' thing as easily.

    To those people, you're a nightmare though.
    I think I'm somewhere in the middle, cause I'd try to push those anxiety people into being social, but I'd try to come up with a way to make that push as painless as possible.

    My wish is that someone builds a system that makes PvP itself, even sudden PvP, a social experience, while removing the option for a single player or group to give a target a consistently negative experience.

    If only someone would... I'm kidding I built it already.

    But it does not fit Ashes because Ashes seems to have entirely opposite goals.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    edited April 2023
    Nope. Corruption should have effort applied to reduction and not get a simple way out.
    2a3b8ichz0pd.gif
  • DiamahtDiamaht Member, Braver of Worlds, Alpha One, Alpha Two, Early Alpha Two
    So I make 15 alts (or 30 if Im truly motivated) and I never have to opperate under the effects of corruption.
  • Arya_YesheArya_Yeshe Member
    edited April 2023
    Diamaht wrote: »
    So I make 15 alts (or 30 if Im truly motivated) and I never have to opperate under the effects of corruption.

    Do it! (speaks in Palpatine voice)

    1zm8pu3d8r6y.png
    PvE means: A handful of coins and a bag of boredom.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Arya_Yeshe wrote: »
    Diamaht wrote: »
    So I make 15 alts (or 30 if Im truly motivated) and I never have to opperate under the effects of corruption.

    Do it! (speaks in Palpatine voice)

    1zm8pu3d8r6y.png

    Why is 'Arya is Honorable' the only one without an image?
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • Azherae wrote: »
    Arya_Yeshe wrote: »
    Diamaht wrote: »
    So I make 15 alts (or 30 if Im truly motivated) and I never have to opperate under the effects of corruption.

    Do it! (speaks in Palpatine voice)

    1zm8pu3d8r6y.png

    Why is 'Arya is Honorable' the only one without an image?

    I never figured it out, but she has a picture tough, but the ingame search engine doesn't show her pic
    PvE means: A handful of coins and a bag of boredom.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Arya_Yeshe wrote: »
    Azherae wrote: »
    Arya_Yeshe wrote: »
    Diamaht wrote: »
    So I make 15 alts (or 30 if Im truly motivated) and I never have to opperate under the effects of corruption.

    Do it! (speaks in Palpatine voice)

    1zm8pu3d8r6y.png

    Why is 'Arya is Honorable' the only one without an image?

    I never figured it out, but she has a picture tough, but the ingame search engine doesn't show her pic

    Sus.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • OkeydokeOkeydoke Member, Alpha One, Alpha Two, Early Alpha Two
    Azherae wrote: »
    Corruption's goal is to prevent unwanted PvP, and in that I think it is doing the wrong thing but I can see that it will achieve that well.

    Not trying to derail or create a supreme court case out of this lol. And I think I know what you meant with what you said, there's just nuance left out of your statement.

    But from the wiki - "The goal of the corruption system is to keep risk alive while significantly curtailing or deterring the ability for players to grief other players."

    There was even another statement on the wiki until recently, unless I'm losing my mind, that worded it more as, "The goal of the corruption system is to prevent excessive griefing." I don't see it now though.

    Does it seem that it's being geared now more towards not just preventing excess griefing, but unwanted pvp period? Yeah.

    As far as the original post in this thread - seems like he's saying there should be a corruption amnesty basically for someone who hasn't played in 30+ days. I don't really see any reason for this unless the devs made some kind of drastic change to the penalties of corruption, making them harsher, and they decided that people who accrued their corruption in the old system shouldn't be subject to the new penalties. Edge case, entirely up to the discretion of the devs if this scenario were to happen.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Arya_Yeshe wrote: »
    Azherae wrote: »
    Arya_Yeshe wrote: »
    Diamaht wrote: »
    So I make 15 alts (or 30 if Im truly motivated) and I never have to opperate under the effects of corruption.

    Do it! (speaks in Palpatine voice)

    1zm8pu3d8r6y.png

    Why is 'Arya is Honorable' the only one without an image?

    I never figured it out, but she has a picture tough, but the ingame search engine doesn't show her pic

    Sus.
    Okeydoke wrote: »
    Azherae wrote: »
    Corruption's goal is to prevent unwanted PvP, and in that I think it is doing the wrong thing but I can see that it will achieve that well.

    Not trying to derail or create a supreme court case out of this lol. And I think I know what you meant with what you said, there's just nuance left out of your statement.

    But from the wiki - "The goal of the corruption system is to keep risk alive while significantly curtailing or deterring the ability for players to grief other players."

    There was even another statement on the wiki until recently, unless I'm losing my mind, that worded it more as, "The goal of the corruption system is to prevent excessive griefing." I don't see it now though.

    Does it seem that it's being geared now more towards not just preventing excess griefing, but unwanted pvp period? Yeah.

    As far as the original post in this thread - seems like he's saying there should be a corruption amnesty basically for someone who hasn't played in 30+ days. I don't really see any reason for this unless the devs made some kind of drastic change to the penalties of corruption, making them harsher, and they decided that people who accrued their corruption in the old system shouldn't be subject to the new penalties. Edge case, entirely up to the discretion of the devs if this scenario were to happen.

    No, you're right. I conflated 'what I believe it will do and is creeping towards' with 'goal', and that's absolutely not correct, so yes.

    Eh, I'm just discouraged at Intrepid today, I think. I'll take a break.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • OkeydokeOkeydoke Member, Alpha One, Alpha Two, Early Alpha Two
    Yeah I was pretty sure I knew what you meant. It wasn't a wrong statement in the first place. Griefing is oftentimes a form of "unwanted pvp." And the system is meant to curtail and deter griefing. So same same kinda. Just a little more nuance to it though.
    Azherae wrote: »

    Eh, I'm just discouraged at Intrepid today, I think. I'll take a break.

    I go through the same cycles lol. Think we only have like 2 more years of this though.
  • BaSkA_9x2BaSkA_9x2 Member, Alpha Two
    Nah, just ask a friend to kill you.
    🎶Galo é Galo o resto é bosta🎶
  • DepravedDepraved Member, Alpha Two
    The wiki at this time doesn't specify if corruption diminishes while you're logged out. Being corrupt puts a 60-second log-out timer on logging out - but there's no mention if it diminishes while your logged out.

    It kind of feels like it probably should, if you're gone *long enough*. If a player has to leave the game for 2 or 3 months, there's probably no sense in them returning to find out they're still corrupted. If you come back after 2 days, though, it doesn't really feel like it should be gone.

    Maybe auto-remove corruption after something like 30 days?




    nopenopenope
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