Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
[SUGGESTION] Social Organization Addition: Mercenary/Adventurer's Association
Demostrathe
Member, Alpha Two
I Feel That a official place where you can go in The Region where you can sign up to be a Soldier for Hire where other players can hire you for jobs Such as Monster Subjugation, Escort/Bodyguard, or Even Help with PVP and more there could even be NPC given quests aswell from all over. This could be the Golden Goose for Solo Players who don't want to get involved with a guild and go Lone wolf giving them a Avenue for Gold income or Other Random Opportunities while out in the wild completing a job
Referral Code : 8GTVW547SYDTHE6Nashesofcreation.com/r/8GTVW547SYDTHE6N
1
Comments
Instead, the game should just make sure that having reliable players for hire is worthwhile enough that it'll benefit both parties.
I've seen two mid-to-large-sized mercenary guilds advertised on the Discord, and I'm sure there will be bigger ones as we get past Alpha and Beta.
EDIT: Oh, but also apparently what you're asking for already exists. *Link to Kilion's comment with more sources mentioning NPC communities that may help players connect with a shared purpose.*
We also only know theoretical information about all these systems. Until we actually know what it looks like in game, I'm not comfortable suggesting changes/options.